01-26-2018, 03:37 PM | #401 |
President and EIC
Join Date: Jul 2004
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Re: The Fantasy Trip
Oh, yes, search-and-replace is my friend. But one has to be careful. Everybody knows the story about TSR and dawizard, right?
Here's a section that got REALLY scrambled. Looks as though perhaps it was translated to Aramaic and back . . . --- That's what it allows often the gets creation down to. of per*Fantasy sonalized Trip characters - you can create The a whip character like who Indiana spots Jones, traps for and example cracks -a but if Roll-playing the players replaces want to role-playing; hack, they the hack. de*signer's One way work is to make wasted. characters more in*ana teresting Jones is was to give afraid them of snakes. handicaps. --- That's right. When in doubt, teresting Jones is was to give afraid them of snakes. That'll fix it. |
01-26-2018, 03:38 PM | #402 |
President and EIC
Join Date: Jul 2004
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Re: The Fantasy Trip
And later we find the evocative fragment:
Who snakes? |
01-26-2018, 03:51 PM | #403 |
Join Date: Nov 2010
Location: Arizona
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Re: The Fantasy Trip
I have to laugh -- I've been down that same road with official pubs that were scanned for conversion to ePubs. They almost always come out sounding like Japanese Stereo Owners' Manuals translated into English by a native speaker of Tagalog.
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01-26-2018, 05:52 PM | #404 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: The Fantasy Trip
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01-27-2018, 03:05 AM | #405 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: The Fantasy Trip
In this midst of all this clamour for change I would like to say that one big advantage of having attributes exist in a vacuum (i.e. not modified by comparison) is that you know exactly how tough your monsters are and balanced scenario design is consequently a lot easier. That's probably more important when playing as a game like Melee than as an RPG but it's worth pointing out.
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01-27-2018, 04:20 AM | #406 |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Re: The Fantasy Trip - Vinyl Mat
Hi all,
I bought a Chessex Vinyl hex map, and manually drew mega hexes on it with permanent markers. Actually, I put in dotted lines black lines for mega hexes, solid red lines for Mega-Mega hexes (a collection of 7 mega hexes), and made mega-mega-mega hexes in solid black. A regular hex I call a 'level 1' hex, a mega hex is a 'lv 2' hex, etc. Note that a level 4 hex (a mega-mega-mega hex) is exactly equal to a Lords of the Underearth hex. This map is sweet. I can draw terrain on it with dry erase markers. It is big enough for the largest battles. Finally, a lot of my area spells have radius of (for example) 5 mega hexes (like the Dazzle spell). Where the mega hex the wizard is standing in when he casts it counting as radius zero. A nice big map is a good fit for such spells. Signing a contract with Chessex to make such maps would be a useful addition to the new TFT. (Or you could hire someone to make them for you and sell them yourself.) Warm regards, Rick. |
01-27-2018, 08:43 AM | #407 |
Join Date: Jun 2010
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Re: The Fantasy Trip
Not me!
I'm with Indiana on this one. D.
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01-27-2018, 10:44 AM | #408 | |
Join Date: Nov 2010
Location: Arizona
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Re: The Fantasy Trip - Vinyl Mat
Quote:
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01-27-2018, 11:50 AM | #409 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: The Fantasy Trip - Vinyl Mat
Quote:
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01-27-2018, 12:22 PM | #410 |
Join Date: Nov 2010
Location: Arizona
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Re: The Fantasy Trip - Vinyl Mat
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Tags |
in the labyrinth, melee, roleplaying, the fantasy trip, wizard |
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