02-05-2018, 05:31 PM | #11 |
Join Date: Oct 2015
Location: New England
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Re: Conjoined spells
Well, we are talking about making a change to the system, so somebody (if not everybody) is going to have to learn something new. It seems to me rather simple to have characters earn CP instead of XP, so you never have to cash in one for the other and have one fewer item to track. A concern was raised about how the desire to acquire additional spells forces characters to increase IQ to heady heights, and some solutions were proposed. I'm advocating that the problem is not the spell system, but the limit on skill (spell) number dictated by IQ. Characters are already based on points--just let skills count as points instead of being determined by IQ.
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02-05-2018, 08:55 PM | #12 | |
Join Date: Nov 2010
Location: Arizona
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Re: Conjoined spells
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02-09-2018, 06:03 PM | #13 | |
Join Date: Jan 2018
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Re: Conjoined spells
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