08-10-2019, 10:25 PM | #11 | |
Join Date: May 2010
|
Re: First virtual DFRPG session using MapTool
Quote:
|
|
08-11-2019, 11:50 PM | #12 | |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
|
Re: First virtual DFRPG session using MapTool
Quote:
|
|
08-12-2019, 07:25 AM | #13 | |
Join Date: Jul 2006
|
Re: First virtual DFRPG session using MapTool
Quote:
If you want an on-screen reference then scan what you normally use for face to face. The only time I use the automated character sheets as a referee is when they are provided as part of a database resource like the D&D 5th edition monster manual. Then it is become a time savers as a I copy and paste, or duplicate and modify a lot faster than I can with face to face. If you want to do this, then focus first on building up your own database. Anything unique keep doing it like you to do for face to face and focus on things you will use over and over again. Like the list of DF monsters, NPC templates, and so on. |
|
08-12-2019, 11:19 AM | #14 | |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
|
Re: First virtual DFRPG session using MapTool
Quote:
If there is a monster I'm going to be using a lot of, I'll probably copy their statblock to an index card in TTS, so I can reference it there. Otherwise, I leave it in the book and just have the book open to the correct page on monitor two. As my players have good firewalling skills, I can also just copy the statblock into the figure description in TTS, and adjust it on the fly as they're fighting them. |
|
08-12-2019, 09:59 PM | #15 |
Join Date: Aug 2013
|
Re: First virtual DFRPG session using MapTool
I’ve used Roll20 with dynamic lighting. It’s pretty cool. No automation; players roll and we know what they need to roll under. I’ve used it in lieu of minis (and because we have one remote player). Sometimes it slows things down because either I am, or one of the players is, constantly moving and rotating tokens. And why the screen can’t remain centered on one token as it moves is beyond me. A lot of moving and scrolling. But dynamic lighting is very helpful for line of sight, when monsters notice players with light sources, etc. It takes a bit of prep work but that can, in and of itself, be enjoyable.
I ran Grave of the Pirate Queen (1 long session) and a modified version of Grakhirt’s Lair from Dungeon Magazine Vol. 1 (2 sessions). Next is the Forbidden Caverns of Archaia. Last edited by InexplicableVic; 08-12-2019 at 10:02 PM. |
08-16-2019, 11:49 AM | #16 |
Join Date: Sep 2004
Location: Canada
|
Re: First virtual DFRPG session using MapTool
I generally use automated functions for NPCs and when I play my own PCs. We don't use a tightly-bound framework, so the other players can do as they wish.
I rely heavily on the automation because Maptools lets me keep a library of pre-configured tokens. Once you've set up one lizard-man warrior, you've set up all your lizard-man warriors, really, so the effort is diffused every time I use another lizard-man warrior (or acid spider, or crushroom, or other stock foe). I have some brain damage so I have some problems with certain kinds of thinking done quickly; even light automation makes it a lot easier for me [1]. And on the other claw I'm a programmer (and very familiar with Maptools' quirky macro language), so customizing automation to suit my needs is a fun hobby that happens to have a beneficial result, not an additional chore. The gripping hand is that your millage will vary based on your own strengths and weaknesses and what systems you already have set up. [1] Because of this, I use it even when I'm playing face-to-face and nobody can see my screen. Push button, be presented with combat options, receive results is a lot smoother for everyone else than watching me struggle to Numberzzz.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
08-30-2019, 01:23 PM | #17 |
Join Date: Feb 2007
Location: New York City
|
Re: First virtual DFRPG session using MapTool
My group & I have been using Map Tools for years. We really like it.
|
08-30-2019, 02:54 PM | #18 |
Join Date: Feb 2009
Location: Central Texas, north of Austin
|
Re: First virtual DFRPG session using MapTool
Hi Bruno,
Thanks for sharing your special circumstances in your above post. (I just now saw it.) It's always interesting to me how people manage to do what they enjoy even with the difficulties that life can bring. |
08-30-2019, 04:36 PM | #19 |
Join Date: Aug 2013
|
Re: First virtual DFRPG session using MapTool
I hadn’t considered that...and it’s a great idea (I’m thinking for one or more people with whom I play DF). Would you consider sharing some of those macros or codes (not sure of the right terminology)?
|
Tags |
maptool, vtt |
Thread Tools | |
Display Modes | |
|
|