08-14-2015, 02:48 PM | #21 |
Join Date: Feb 2009
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Re: Low CP Characters: Start small, Grow often
Combat is rare in my games due to players having OPH Avoid Fights (joke on OPH, but definitely they are not combat inclined), when combat does happen is usually extremely fast and over the top 'nuclear weapons at 10 paces' style carnage. Such as 3 PCs square off with an Elder Horror (with Destiny Points), 2 zombie dragons, and 100 cultists, 90 with AK-47s and 10 with RPG-7s. 2 rounds later all enemies dead, 1 PC hurt at -2xHP or so and 1 PC untouched
I recently started scoring fights . . . . if the PCs win in 1 round its a Birdie, 2 rounds is Par, 3 rounds is Bogey, 4 Double Bogey etc. Mostly I run 300/-150/-5 with very few chargen restrictions, so PCs tend to be fairly good at their specialties and highly dysfunctional My long running Tanuki City USA campaign started in 04 or so, and is designed such that realism is discarded with extreme prejudice . . . so PCs may punch above their weight a bit. (Before I do things in that campaign I ask myself 'could I see this happening?', if the answer is yes I reject it outright) We are actually doing a 'change of pace' campaign named 'Legend of the Zeroes' that started at 62 points, with the goal potentially being fail hard, fail often |
08-14-2015, 04:58 PM | #22 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Low CP Characters: Start small, Grow often
I haven't had an RPG group since I was 18 (27 now), and the best GM I knew is super absorbed into Minecraft now.
I got an account on this site mostly to ask for feedback on ideas for the setting he wanted to make (aiming for the blandest and most basic fantasy RPG setting we could design, then release our notes to let others easily vary from it at their own tables). At ages 13-17, rolling polyhedral dice and moving little figures around a paper dungeon map were the extent of my teenage rebellion. Once I got familiar with GURPS I mostly lost interest in other systems.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
08-14-2015, 05:40 PM | #23 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Low CP Characters: Start small, Grow often
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I started rpging in '80 when I was 6. I started 'feeling old' when I made the comment to a fellow gamer, "Wait, so I've been gaming longer than you've been alive?" That was 16 years ago... |
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08-14-2015, 05:42 PM | #24 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Low CP Characters: Start small, Grow often
Most of my players are nearer your age than mine. There are several whose parents are younger than I am.
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Bill Stoddard I don't think we're in Oz any more. |
08-14-2015, 07:27 PM | #25 | |
Join Date: Apr 2015
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Re: Low CP Characters: Start small, Grow often
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Long Term Healing: It really isn't as harsh as it looks on the face of it, because extra time can be used to offset the penalties (but not gain a bonus to skill). An hour of study knocks off -1 of the penalties, up to 30 hours knocking off -5. A successful casting of Body Reading halves these penalties (making it critical to a good long term healer). In play, this ends up meaning 3 days of study on an injured person, then casting a major healing for 8HP, rinse and repeat. It has struck a good balance between having a high HT score for good healing rolls, and magical healing to get you on your feet. It also has two other benefits. Cleric style casters (Spell casters with chant magic and one college (Healing)) need to have a large supply of FP on hand during a fight just like other mages, so they can heal wounds right after or during. It isn't good enough to heal them in a few hours once you have time to rest, because then the penalties start to climb. In dungeon crawls it leads to a very nice "Press on injured, or back off for a week" feel. Finally, it explains why there are people with missing limbs, old war wounds, ect in a world where clerical magic is common. Detect: It was based off of Detect (Occasional: People with Magery, 10), then adding Melee Attack (Reach C, -30%) to limit it to touch. 7 points seems about right in the setting, spell casters have a frustrating habit of not wearing tall pointy hats and robes in this world. Psionics: Based very loosely on the bardic enthrallment stuff, but only in that it was based on skills. None of the PC's have taken up psionics yet, but one of the fights against a skilled psionic felt right, with the PC's being locked out of their body, breaking free occasionally and struggling one or two steps closer before the psionic regained control. It may need to be changed in the future, but for now it seems fine. I'm glad that you are interested in the setting! If I had known about ritual path magic at the time, I probably would have used it! Now it's a little late to switch things out, but in the future I'm looking for a game to try it with. |
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08-14-2015, 10:54 PM | #26 | |||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Low CP Characters: Start small, Grow often
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You can always do what I did when switching from spell magic to RPM - have a magical disaster occur and change how magic fundamentally works. :-)
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08-15-2015, 05:44 AM | #27 | |
Join Date: Sep 2004
Location: Canada
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Re: Low CP Characters: Start small, Grow often
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08-15-2015, 06:49 AM | #28 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Low CP Characters: Start small, Grow often
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08-15-2015, 07:46 AM | #29 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Low CP Characters: Start small, Grow often
I run two and play in one. One of the two is nearly monthly; the other is theoretically monthly but often misses months, and the one I play in likewise.
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Bill Stoddard I don't think we're in Oz any more. |
08-17-2015, 03:35 PM | #30 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Low CP Characters: Start small, Grow often
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When one of the other guys in the Denver GURPS Group sets up something, I usually try to attend.
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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Tags |
low cp, low point, low tech, starting, stories |
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