02-29-2020, 04:03 AM | #11 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: [Basic] Disadvantage of the Week: Sleepy and Slow Riser
Some animals sleep a lot. Cats, for instance, sleep 15-18 hours per day (and look adorable while doing so). Sleepy would definitely be appropriate for them, and for felinoid humans like catgirls.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
03-01-2020, 02:12 PM | #12 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: [Basic] Disadvantage of the Week: Sleepy and Slow Riser
A couple of weeks ago I joined a campaign and took Slow Riser for a PC. We'll see how this goes. Usually I aim for Less Sleep, but have at multiple times considered combining Less Sleep and Slow Riser, for those characters who sleep little but do make a fuss about sudden timetable changes.
|
03-03-2020, 05:02 AM | #13 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: [Basic] Disadvantage of the Week: Sleepy and Slow Riser
I've mostly stuck it on one or two alien races. The most memorable Example also had decreased time rate, so it was very much an npc race
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
03-03-2020, 11:34 AM | #14 |
Join Date: Feb 2009
|
Re: [Basic] Disadvantage of the Week: Sleepy and Slow Riser
I've played a character who had Extra Sleep, Slow Riser, and Disciplines of Faith - Martial Artist
So amount of time available for Productive Use greatly restricted Sometimes this was very restrictive, sometimes not so much, how much it impacted a given adventure varied by adventure |
Tags |
disadvantage of the week, extra sleep, sleepy, slow riser |
|
|