06-28-2012, 01:40 PM | #21 |
Join Date: Jun 2010
Location: California
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Re: [GURPS DF] Welcome to Hell OOC
"Techniques marked with a * are
not particularly realistic. The GM may wish to restrict these “cinematic” techniques – even at default – to PCs with Trained By A Master (p. 93) or Weapon Master (p. 99)." I was hoping that it'd get by due to Dungeon Fantasy not being particularly realistic in the first place. Crap. This makes stabby-ing two things at once a lot more difficult -_- - Okay, I'm leaving the technique there (as a place holder), but I've taken all the points out of it. I'm assuming combat perks are being restricted to one per every twenty points of combat skills? (Hate that rule.) I'm putting four of those points into Knife, and one of them into Throwing Knife. Then dropping Intimidation and picking up Exotic Weapon Training (Spring Knife Bracer). (All combat skills total to 20 points, so I barely made it.) It's not entirely clear to me if ALL combat perks are being considered Power-Ups, but if so, CRAP. (It's only dropping an innate -1 penalty off of his main weapons... <wheedle wheedle>) I'll rearrange again if I have to. EDIT: If the one perk is okay, the character is finished. I edited in the equipment. Last edited by Talosian; 06-28-2012 at 02:33 PM. |
06-28-2012, 09:36 PM | #22 |
Join Date: Aug 2009
Location: OK
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Re: [GURPS DF] Welcome to Hell OOC
Just so everyone is aware, I will be looking at the characters tomorrow night. So if anyone is waiting to submit a character, or if anyone wants to make changes to their sheets, then now is the time to do so.
Poonbahbah, I need you to choose which of those you're going to play soon. |
06-28-2012, 10:39 PM | #23 |
Join Date: Jul 2005
Location: in or about Tucson, Az
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Re: [GURPS DF] Welcome to Hell OOC
Going with the wizard. I modified the spell list a little and if I'm able I might change it a bit more before game proper starts.
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06-28-2012, 10:57 PM | #24 |
Join Date: Oct 2009
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Re: [GURPS DF] Welcome to Hell OOC
I'll post my equipment list as soon as I can. I tried to use GURPS Character Sheet (which I was only recently made aware of the existence of) but the result has proved nontrivial to transfer to text form.
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06-28-2012, 11:09 PM | #25 |
Join Date: Aug 2009
Location: OK
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Re: [GURPS DF] Welcome to Hell OOC
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06-28-2012, 11:12 PM | #26 |
Join Date: Oct 2009
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Re: [GURPS DF] Welcome to Hell OOC
It's likely that I just don't know how to use it right. I can export to an image and to html, but omits many of the details when doing so, especially the altered stats of Roth's SM+1 gear. I'm going to have to redo it by hand tomorrow when I find time.
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06-28-2012, 11:39 PM | #27 |
Join Date: Jun 2010
Location: California
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Re: [GURPS DF] Welcome to Hell OOC
I use GCS too! It's bloody awesome!
I didn't ever try to export anything, though. Derp derp. |
06-29-2012, 07:21 PM | #28 |
Join Date: Oct 2009
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Re: [GURPS DF] Welcome to Hell OOC
Got my equipment transcribed. I have $125 left, any suggestions? He has Magic Resistance so active magic items aren't really an option.
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06-29-2012, 08:20 PM | #29 |
Join Date: Aug 2009
Location: OK
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Re: [GURPS DF] Welcome to Hell OOC
I'm about to start reviewing the characters. If anyone wants to make a last minute entry, now would be the time for it.
Because you guys . . . do not have a healer. |
06-29-2012, 08:40 PM | #30 |
Join Date: Oct 2009
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Re: [GURPS DF] Welcome to Hell OOC
Dang! Holy Warriors aren't hurt by low sanctity. I should have thought of that before.
...give me about 20 minutes to decide if I want to totally scrap my old character. EDIT: Ok, I'm 85% sure I'm switching to a Dwarven Holy Warrior of Moto. ESIT2: Almost finished. He has Healing and melee skills, plus some impressive defenses against the supernatural. Question: what is suitable options for the Psychology and Physiology Monster Type choices? I've never made a Holy Warrior before.
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<>< Last edited by Dorin Thorha; 06-29-2012 at 10:01 PM. |
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