07-20-2015, 08:20 PM | #10 | |||
Join Date: Jul 2015
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Re: Need some help with hand-to-hand combat/Martial Arts
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And all other things being equal (Say DX 12, HT 12, BS 6, Dodge 9), both Boxers in the above example can dodge the punches from a JKD Guy (Karate-14) at the same exact chance for success: Boxing-11 guy dodges on a 9 or lower (12 or lower on a retreat) Boxing-20 guy dodges on a 9 or lower (12 or lower on a retreat) I'll stop beating a dead horse now. It's basically outside the scope of GURPS. Non-contact defenses that are effective against strikes AND scale with skill level do not exist in this game. It's cool. I just have to come to terms with it. Quote:
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All in all, I think GURPS does a much better job of modeling real-world unarmed combat better than any other game system I've ever played. I'm very happy with how these rule sets work out. |
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martial arts, rapid strike, technical grappling |
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