01-04-2018, 02:40 PM | #11 | |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: Logistically Viable Weapons AtE
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Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. Last edited by DanHoward; 01-04-2018 at 02:48 PM. |
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01-04-2018, 02:47 PM | #12 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Logistically Viable Weapons AtE
its only during late TL5 that you see the gun achieve true battlefield dominance. As you state DURING the nineteenth century. And at that point in time, you still had cavalry formations that attacked in melee combat and carried the day against fire-arm carrying troops. Massed charges only become infeasible against TL6 machine guns or units of well drilled troops quick firing breech-loaded rounds. Such weapons show up only in the last 10 years of TL5, and the grand majority of TL5 is fought with muzzle loaded fire arms and bayonets.
of course, after the end settings have a weird tech level, and if you've got a factory churning out ammunition back home... you've got a clear advantage on everyone else, who is counting their bullets. As for what ammo you should be churning out, that probably depends on what the most common gun remaining in the area is. I don't know what the most common caliber in the US, but 12 gauge shotgun rounds are a strong contender. Well over half of all shotguns I see seem to use this round. The biggest concern with such a round is range. Of course, that's more than one round: are you making just slugs also buckshot rounds?
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01-04-2018, 02:52 PM | #13 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Logistically Viable Weapons AtE
What kinds of weapons does that mean specifically? What firearm is crude enough to qualify but still can use the stockpiles of M855?
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Tercios seem like a especially bad idea against machine gun emplacements. I don't really see anyway that can possibly work out without unsustainable casualties. Last edited by sir_pudding; 01-04-2018 at 02:57 PM. |
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01-04-2018, 02:59 PM | #14 |
Join Date: Oct 2004
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Re: Logistically Viable Weapons AtE
Pyramid 88 has an article on Post-Apocalyptic Guns that will answer this question very thoroughly.
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01-04-2018, 03:13 PM | #15 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Logistically Viable Weapons AtE
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01-04-2018, 03:24 PM | #16 |
Join Date: Jul 2014
Location: New Zealand.
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Re: Logistically Viable Weapons AtE
Having members of a unit trained and equipped to salvage for, make and remake ammunition into the caliber(s) used by everyone else there might be viable.
Something like an SKS designed with large amounts of bayonet use in mind?
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01-04-2018, 03:34 PM | #17 |
Join Date: Jul 2008
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Re: Logistically Viable Weapons AtE
Paratrooper equipment is inferior in that it compromises performance for transportability. It's not normally inferior in the sense of being outdated!
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01-04-2018, 03:44 PM | #18 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Logistically Viable Weapons AtE
To me the main issue is making quality bullets that shoot the same and wont foul the gun. I think your more likely to be able to salvage a decent amount of guns and repair them but run low on bullets.
I would issue crossbows, at least as backups until I could make a lot of bullets. At least with those your not losing your ammo during target practice.
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01-04-2018, 03:52 PM | #19 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Logistically Viable Weapons AtE
Who deploys airborne pike squares?
Last edited by sir_pudding; 01-04-2018 at 03:56 PM. |
01-04-2018, 03:53 PM | #20 | |
Join Date: Aug 2004
Location: Austin, TX
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Re: Logistically Viable Weapons AtE
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There's also some obvious upgrade paths: better powder, Allin style trapdoor conversions to make them single shot breechloaders, and then multi-shot capability by adding magazines. Sharpshooters and elite troops can use scavenged pre-Fall weapons.
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