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Old 03-26-2013, 05:31 PM   #1
Desthro
 
Join Date: Nov 2009
Location: Albuquerque
Default [Powers] Melee Leech Contested by Will

Not sure how to go about this. Leech is uncontested as long as you remain in contact with the victim (unless you count the grappling as contestation). If we add Malediction, normally an enhancement, it turns into a contest where you must maintain contact and make a contested will roll.

Resisted by Will isn't exactly the same thing, since it's a resistance roll and not a quick contest.

Is there a "Requires Quick Contest" limitation? I can't imagine it would be worth very much, but useful in some circumstances like this one. Thoughts and suggestions?
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Old 03-27-2013, 01:08 AM   #2
the_matrix_walker
 
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Join Date: May 2005
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Default Re: [Powers] Melee Leech Contested by Will

No, but there SHOULD BE!

I would use "Requires (Attribute) Roll" which is -10% for a DX, IQ, or HT roll; -5% for a Will or Per roll, and double those values for "contested" making it

"Requires Contest of (Attribute)"
-20% for a DX, IQ, or HT roll; -10% for a Will or Per roll

Last edited by the_matrix_walker; 03-27-2013 at 01:17 AM.
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Old 03-27-2013, 06:47 AM   #3
Desthro
 
Join Date: Nov 2009
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Default Re: [Powers] Melee Leech Contested by Will

Thanks, that's not a bad idea. It sounds fair enough to be in the right ballpark as well.
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Old 03-27-2013, 10:09 AM   #4
munin
 
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Default Re: [Powers] Melee Leech Contested by Will

Quote:
Originally Posted by the_matrix_walker View Post
No, but there SHOULD BE! ...
There is.

"Requires (Attribute) Roll … If your ability dictates you not only to make an attribute roll, but also gives the subject a chance to resist it with a Quick Contest, add an additional -10%…" (GURPS Psionic Powers, p. 20).
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Old 03-27-2013, 10:29 AM   #5
Desthro
 
Join Date: Nov 2009
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Default Re: [Powers] Melee Leech Contested by Will

Quote:
Originally Posted by munin View Post
There is.

"Requires (Attribute) Roll … If your ability dictates you not only to make an attribute roll, but also gives the subject a chance to resist it with a Quick Contest, add an additional -10%…" (GURPS Psionic Powers, p. 20).
So -20% for ST/DX/IQ/HT and -15% for Will/Per?
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