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Old 05-23-2017, 01:15 PM   #1131
Nymdok
 
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Default Re: Art for games

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Originally Posted by lwcamp View Post
Thanks!

I just finished this one, from the same planet, but I'm not as happy with it (although it does have a cool aircar design)
http://panoptesv.com/RPGs/Settings/V...luo_icecap.png

Luke
Nice! The purple pallette really helps those Red Green LIghts pop out!

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Some induction shotguns and grenade launchers for my setting
http://panoptesv.com/RPGs/Settings/V...aunch_guns.png

Luke
Considered going back and wood graining the butts/pumps etc or chroming some barrels? You've go tthe texture nailed, but some color might help break them up a bit.

Nymdok
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Old 05-23-2017, 08:24 PM   #1132
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Default Re: Art for games

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Nice! The purple pallette really helps those Red Green LIghts pop out!
Thanks!

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Originally Posted by Nymdok View Post
Considered going back and wood graining the butts/pumps etc or chroming some barrels? You've go tthe texture nailed, but some color might help break them up a bit.
That's a good idea. I'll mull it over for a while. I'm working on another picture at the moment, so it might take a while to get back to the guns.

Luke
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Old 08-05-2017, 10:31 PM   #1133
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Default Re: Art for games

An illustration of a typical scene from the world of Prospect, in my setting
http://panoptesv.com/RPGs/Settings/V...pect_scene.png

Luke
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Old 08-06-2017, 04:29 PM   #1134
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Here's another one
http://panoptesv.com/RPGs/Settings/V...luo_people.png
Jiàngluò Home Guard officers returning from a mission with assistance from a Solace Colonial Ranger.
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Old 08-08-2017, 08:27 PM   #1135
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An action scene this time
http://panoptesv.com/RPGs/Settings/V...an_pangxie.png
Zhǎngshān rebels against some of the local wildlife.

Luke
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Old 08-23-2017, 10:44 PM   #1136
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From the world of Jefferson, lost for centuries and recently re-contacted
http://panoptesv.com/RPGs/Settings/V.../Jefferson.png
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Old 11-30-2020, 01:18 PM   #1137
Mark Skarr
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Default Re: Art for games

Man, I haven't added anything here in forever.

IST Alpha
(That's Interdimensional Super Teams)

From left to right:
Sapphire (Antonietta "Toni" Vastus)
Charlemagne (James Ryder)
Supergirl (Alura Ryder)
Goodboy (Himself)
Shimmer (Heaven Sinclair)
Maestro (Dr. Thomas Tosh)
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Old 12-01-2020, 11:22 PM   #1138
Mark Skarr
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Midnight, (Emily Cole) in her augmentation suit (augsuit).
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Old 12-02-2020, 09:00 AM   #1139
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Default Re: Art for games

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Originally Posted by Mark Skarr View Post
Man, I haven't added anything here in forever.

IST Alpha
(That's Interdimensional Super Teams)

From left to right:
Sapphire (Antonietta "Toni" Vastus)
Charlemagne (James Ryder)
Supergirl (Alura Ryder)
Goodboy (Himself)
Shimmer (Heaven Sinclair)
Maestro (Dr. Thomas Tosh)
Good to see that Shimmer is responsible and wearing a mask. :o)
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
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Old 12-04-2020, 02:40 PM   #1140
Mark Skarr
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Good to see that Shimmer is responsible and wearing a mask. :o)
Well, Sapphire is in a full, enclosed, helmet.

My sister's character:
Kay, with her two favorite companions.
(It's a larger-than-normal image as I made it for the native resolution for her iPad.)

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