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Old 01-05-2011, 08:06 PM   #1
Nate of the North
 
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Default Point cost for Armor Divisor on Melee Weapons

What would the point cost be for a melee weapon with an armor divisor?

If I give my black knight a thrusting broadsword with armor divisor of 5, how would I write that up?
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Old 01-05-2011, 08:12 PM   #2
sir_pudding
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Default Re: Point cost for Armor Divisor on Melee Weapons

  • If he can give any sword an armor divisor, he needs the Penetrating Strike Imbuement.
  • If he has on specific magic sword that does this you can do it with the Penetrating Weapon Enchantment (if that magic system exists in your gameworld)
  • or with a Cutting Innate attack w/Melee (Reach 1), ST-Based, Armor Divisor(5), and appropriate gadget modifiers (can be stolen at least) AND an Impaling Alternate Attack with the same modifiers.
  • If it's a special property of the mundane construction of the blade then you need to come up with a cost factor for it.

Last edited by sir_pudding; 01-05-2011 at 08:22 PM.
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Old 01-05-2011, 08:20 PM   #3
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Default Re: Point cost for Armor Divisor on Melee Weapons

It can be done with the Penetrating Strike imbuement (PU1:9). That requires a 40-point advantage and a VH skill. Note that if the Black Knight only has that one Imbuement he could take an -80% limitation on the advantage -- so it might not be totally out of the question even in a "low" point game.

You could probably work something out using an ST-Based Innate Attack that requires the sword as a focus.

Then again, the old fashioned way would just be to put the Penetrating Weapon enchantment on it. It would cost a pile of money (and someone else could steal the weapon and use it) but it is doable.

Last edited by RobKamm; 01-05-2011 at 08:21 PM. Reason: Ninja'd: Never step away before hitting send...
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Old 01-05-2011, 08:43 PM   #4
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Default Re: Point cost for Armor Divisor on Melee Weapons

I come up with:

Innate attack, Cutting 1d: 7pts
Can be stolen -30%
Breakable -10%
Melee: Reach 1 -25%
ST Based +100%
Armor Divisor 5 +150%

That's sw+1d+1 (5) cutting... for just the $ cost of the sword + 9 character points!

Does that sound right to you? Maybe I need a house rule for this.
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Old 01-05-2011, 08:47 PM   #5
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Default Re: Point cost for Armor Divisor on Melee Weapons

Quote:
Originally Posted by Nate of the North View Post
I come up with:

Innate attack, Cutting 1d: 7pts
Can be stolen -30%
Breakable -10%
Melee: Reach 1 -25%
ST Based +100%
Armor Divisor 5 +150%

That's sw+1d+1 (5) cutting... for just the $ cost of the sword + 9 character points!

Does that sound right to you? Maybe I need a house rule for this.
Hmm? 7+185% = 19.95 which rounds to 20 (also that's a huge amount of damage for a sword even without the armor divisor)

But if he's paying money for it then he's (generally) not paying points for it. The enchantment rules set costs for swords that have armor divisors, it's quite a lot of cash.
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Old 01-05-2011, 08:49 PM   #6
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Default Re: Point cost for Armor Divisor on Melee Weapons

Quote:
Originally Posted by Nate of the North View Post
Does that sound right to you?
He needs impaling damage as an AA.
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Old 01-05-2011, 08:55 PM   #7
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Default Re: Point cost for Armor Divisor on Melee Weapons

You might want to put an alternative impaling mode onto it. If my calculations are correct that would add another 5-points (8*1.85 + ROUNDUP(9/5)). The downside is that, if I'm reading B61 correctly, you can't switch modes even with multiple attacks -- only swing or only thrust in a given turn. Not a huge problem, but worth noting.

Last edited by RobKamm; 01-05-2011 at 08:55 PM. Reason: Twice in one thread?!
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Old 01-05-2011, 08:57 PM   #8
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Default Re: Point cost for Armor Divisor on Melee Weapons

Ooops! excuse the funny math...

20pts is certainly more like it. Thank you all very much.

Does anyone have a house rule they would recommend for situations like these?
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Old 01-05-2011, 08:59 PM   #9
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Default Re: Point cost for Armor Divisor on Melee Weapons

Quote:
Originally Posted by Nate of the North View Post
Does anyone have a house rule they would recommend for situations like these?
What's exactly the problem? Why do you think it needs a house rule?
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Old 01-05-2011, 09:09 PM   #10
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Default Re: Point cost for Armor Divisor on Melee Weapons

I'd rather go with Breaking Blow (B p182) if the GM lets it apply to weapons (MA p55).
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