05-30-2010, 08:45 PM | #21 |
Join Date: Mar 2010
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Re: Munchkin Quest Flow Chart?
gee thanks >_>
I was just curious, but now I feel like I shouldn't have been.
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05-30-2010, 09:50 PM | #22 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Munchkin Quest Flow Chart?
I didn't mean to come down on you. Sorry. I hope I can get to it soon, after my current pile of deadlines is done.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
06-01-2010, 11:26 PM | #23 | |
Join Date: Dec 2009
Location: Vancouver BC Canada
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Re: Munchkin Quest Flow Chart?
Quote:
With Arkham Horror, I had one chart for the turn sequence, and a separate one covering how to resolve Encounters and Combat. I also had another one that was very simple, because it was JUST the turn sequence, without any rules reminders on it. The idea being that it's a reminder itself, not a walkthrough. I'd break Combat out into a separate chart, simplify things a bit on the main chart - only reference common rules that are easily overlooked (like rolling your color gets you DxM), but otherwise leave rule references off.
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06-02-2010, 07:42 AM | #24 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Munchkin Quest Flow Chart?
Too many ideas, not enough time. Thread closure occurring to prevent even too many more ideas being thrown at those of us with too little time.
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