12-31-2013, 10:37 AM | #1 |
Join Date: Mar 2013
Location: Napoli (Europa,Italy)
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Summoner Class Pathfinder
I'm not sure if I understand the ability of the Summoner 'Eidolon':
I can add ANY monsters (no limit) to the combat. But not only combat in my turn or as helper, but any combat, included those the summoner is not directly involved. Is right? And the other one 'Summoning': the 'top monster' is the first monster found in the discard pile, right? Thanks |
12-31-2013, 11:01 AM | #2 |
Join Date: Dec 2011
Location: Philadelphia, PA
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Re: Summoner Class Pathfinder
Answer 1:
Summoner says "monsters" so it's assumed that this means it can be used multiple times. Each time you do it, it's effect kicks in and turns the discarded monster card into a one-shot item that gives a +X Combat Bonus (to either side, I'm assuming, since most One-Shot items that give Combat Bonuses are "to either side") where X is it's twice its treasure value. This can be used during ANY combat, your own or another player's, and whether you're the Helper or not. Answer 2: The Discards in Munchkin are not public knowledge. So what you do is, before you Kick Open the Door: Discard 1 card from your hand; reveal cards from the top of the Door Discards until you reveal a Monster card; put that monster card into your hand, and put the cards revealed from the discards back in the order you revealed them. Then, Kick Open the Door.
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12-31-2013, 11:10 AM | #3 |
Join Date: Mar 2013
Location: Napoli (Europa,Italy)
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Re: Summoner Class Pathfinder
I understand correctly: the Summon is very powerful.
Thanks. |
12-31-2013, 02:17 PM | #4 |
Join Date: Aug 2012
Location: Salt Lake City, UT
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Re: Summoner Class Pathfinder
Emilang is correct; however, I don't mean to nitpick, but the Summoner's Eidolon ability doesn't make them one-shot Items, merely one-shot Bonuses. I make the distinction because there are cards that affect one-shot Items specifically, that do not affect other kinds of bonuses, and thus would not affect the Summoner's ability.
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12-31-2013, 04:51 PM | #5 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Summoner Class Pathfinder
I officially endorse Emil and Enzzo's statements.
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01-02-2014, 10:06 AM | #6 |
Join Date: Mar 2013
Location: Napoli (Europa,Italy)
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Re: Summoner Class Pathfinder
I played with Fantasy set mixed with Pathfinder set in these days, and there are some combinations very powerful, like Class Summoner and Race Gnome.
I can take monster(s) from the discard pile, Looking For Trouble and use other monsters to help me in the combat, as Gnome and as Summoner.
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02-01-2014, 09:46 AM | #7 |
Join Date: Feb 2014
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Re: Summoner Class Pathfinder
What do people think about the summoning ability? It says once per turn you can summon the top monster from the door deck. Does that mean you can do it one time on your turn (not keep discarding to summon multiple monsters) Or only on your turn. By saying once per turn, it makes me think that you can do it on everybody's turn, before they kick down the door.
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02-01-2014, 02:25 PM | #8 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Summoner Class Pathfinder
By saying 'before Kicking Open the Door', it implies that it must be your turn, as you don't Kick Open the Door on other players turns (they do.) So it's only on your turns, not all players' turns.
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11-23-2014, 10:45 PM | #9 |
Join Date: Nov 2014
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Re: Summoner Class Pathfinder
When the summoner uses his ability and adds a monster as a one shot bonus. Can wandering monster be played because there is a monster to attach it to?
Example: Bob is fighting a Goblin and Bob needs help. Can I as a summoner give a one shot combat bonus to Bob and then because I used a monster add wandering monster plus a new monster all towards helping Bob. |
11-24-2014, 12:00 AM | #10 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Summoner Class Pathfinder
No, but it's a nice try.
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munchkin pathfinder, summoner |
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