Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 02-24-2018, 03:24 PM   #1
Dexion
 
Join Date: Dec 2012
Default Broken Magical Blade Question

Hi Folks.
In my current TL3 Fantasy (not DF) campaign where I'm the GM, my adventurers have many magical artifacts (too many in fact). I use all the rules of Magic, Basic, Low-tech and especially the pyramid article like the Broken Blade or optionnal rules for LT armors from Low-Tech II.
My question is this: how to use in combat but also outside combat by alchemical, magical and mundane means, damage and destroy weapons, armors and magic items (jewels, power stone...). In combat weapons and armor can be damaged and broken, but are there alchemist and magical means (example for a low IQ warrior) to use to remove his magic to an object? Ideas ? I thinking about alchemist grenade of Moly, or a combat version of Remove Enchantment (Magic p.58)...
Thanks for help ^^
Dexion is offline   Reply With Quote
Old 02-25-2018, 08:54 PM   #2
Alden Loveshade
 
Alden Loveshade's Avatar
 
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
Default Re: Broken Magical Blade Question

I don't know of anything that can "de-magic" a magical item extremely quickly other than using something that can break or destroy it. And generally speaking that should be hard to do (if I commission a Staff of Lightning, I'll have some protection like Essential Wood cast on it).

I suppose you could create something that can permanently take away magic very quickly, but I'd keep in mind it could completely change the value of magic items. Why spend $33,000+ to enchant (or buy) that sword with Accuracy +2 if someone can easily take that away with a single dice roll?
__________________
GURPS Fantasy Folk: Elves My first GURPS supplement
Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS
Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia
Alden Loveshade is offline   Reply With Quote
Old 02-25-2018, 11:21 PM   #3
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Broken Magical Blade Question

If you really wanted to, you could make some sort of potion that creates a (temporary) No Mana Zone. This would suspend the effects of all enchantments, without permanently screwing people over just because.
Nereidalbel is offline   Reply With Quote
Old 02-26-2018, 08:52 PM   #4
tanksoldier
 
Join Date: Feb 2005
Default Re: Broken Magical Blade Question

At one point in D&D casting Dispel Magic on a permanent magic item would make it non functional for a while without actually destroying the enchantment.

There’s a concept, mentioned in the Marvel movies, that the more powerful you are the more powerful the foes that rise to challenge you.

Last edited by tanksoldier; 02-26-2018 at 08:55 PM.
tanksoldier is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:53 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.