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Old 02-28-2014, 06:16 PM   #11
Ulzgoroth
 
Join Date: Jul 2008
Default Re: So a giant rhino is charging at you...

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Originally Posted by Gold & Appel Inc View Post
Yeah, I guess that works, if getting Trampled by the thing is better than getting Slammed by it for some reason... Trampling usually does more damage, while Slam does a little damage and knocks you Prone if successful, so diving Prone (ie: giving it what it wanted by Slamming), possibly into a Trample, to avoid a Slam seems like it'd usually be a little counterproductive IMHO.
If it hits you with the slam, is there any chance you're not going to wind up prone?
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Old 02-28-2014, 07:07 PM   #12
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Default Re: So a giant rhino is charging at you...

You could Wait, take an Attack maneuver then use Extra Effort in Combat to take a Great Step, move two hexes, and then attack the Rhino as it charges by. If you aren’t using Extra Effort in Combat rules, then your best play is to not be in the path of a giant charging rhino in the first place. Fortunately, they’re hard to miss, so you can start moving for cover right away.
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Old 02-28-2014, 07:19 PM   #13
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Default Re: So a giant rhino is charging at you...

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If it hits you with the slam, is there any chance you're not going to wind up prone?
It could happen, sure. Slams are somewhat unpredictable, and I don't know the target's HP, DX, etc.

On the other hand, now that I actually read the Trample rules (4e Campaigns p 404), it turns out that the target doesn't even have to be Prone if the Trampler's SM exceeds his by 2+, so unless the target is also quite large it can just target him with the Trample in the first place anyway if it wants to, and a Dodge-N-Drop between its legs is probably the best response to that (if you can't chambara-jump over it), at least if it seems to have enough momentum to carry its whole body past the hex you'll wind up Prone in (because otherwise, yikes next round...)
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Old 02-28-2014, 08:04 PM   #14
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Default Re: So a giant rhino is charging at you...

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at least if it seems to have enough momentum to carry its whole body past the hex you'll wind up Prone in (because otherwise, yikes next round...)
Presumably you'll get a turn before it does, so you have a chance to get out from under, don't you?
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Old 03-01-2014, 02:37 AM   #15
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Default Re: So a giant rhino is charging at you...

I know this one. You cancel his credit card.
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Old 03-01-2014, 03:03 AM   #16
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Default Re: So a giant rhino is charging at you...

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I know this one. You cancel his credit card.
Yeah I saw this in a documentary called 300.
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Old 03-01-2014, 05:11 AM   #17
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Default Re: So a giant rhino is charging at you...

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Presumably you'll get a turn before it does, so you have a chance to get out from under, don't you?
Eh, kind of. Most people can't move that far in one turn while Prone (it drops Move to 1 automatically by RAW - see 4e Campaigns p 367; I tend to call this: "1, or your Step if that's better than 1 and you make an Acrobatics roll," as a House Rule in cinematic games), so if the thing is 3 hexes wide and stops right over you, you're probably going to have a bad time.
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Old 03-01-2014, 08:48 AM   #18
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Default Re: So a giant rhino is charging at you...

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The primary problem with a rhino slam is the pointy impaling bit on the front end.
I'd say the problem with rhino slam is the 2 tonnes of rhino running at 40+ km/h behind the impaling bit on the front end that is the problem with the slam.
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Old 03-01-2014, 09:53 AM   #19
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Default Re: So a giant rhino is charging at you...

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It could happen, sure. Slams are somewhat unpredictable, and I don't know the target's HP, DX, etc.
Slam rules are funny in that way. In RL, I wouldn't expect anyone to stay up after a slam from even even a small rhino.
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I think you just unplug 'em.

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Old 03-01-2014, 04:18 PM   #20
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Default Re: So a giant rhino is charging at you...

If the rhino is 3 hexes wide then the middle hex is clear and can be used for avoiding the slam / trample / etc. Unless the rhino has some sort of exceptional IQ then it isn't going to be able to realize what you are doing and won't react by shifting to trample you once you drop out of sight.
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