10-22-2020, 12:56 PM | #21 | |
Join Date: Jun 2008
Location: Boston area
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Re: Demo of how to GM TFT on roll20
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10-22-2020, 01:54 PM | #22 |
Join Date: Mar 2018
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Re: Demo of how to GM TFT on roll20
A quick video demo of megahex maps (using the megahex images I linked to earlier)
https://www.dropbox.com/s/d3uai9ul08...0maps.mov?dl=0 And another one with a hint or two about multihex figures https://www.dropbox.com/s/838nu4cs34...gures.mov?dl=0 I don't have a YouTube account, but I imagine dropbox can handle the traffic :) I hope these help someone! |
10-22-2020, 04:51 PM | #23 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Demo of how to GM TFT on roll20
You can tell how big a token will be in Roll20 based on its pixel size.
On each page you can set what unit you are using and how many pixels width and height each unit will consist of. The default is 70 pixels width and 70 pixels height per unit. So if you make a token that is 70 pixels by 70 pixels, it will fit one unit without resizing. So make your tokens the correct size by pixels according to your page scale. When moving or creating tokens, if the grid is on they will snap to the grid and will tend to resize to fit inside one or more units. To avoid this behavior, hold down Alt when doing things with the token, or turn off the grid to turn off snap-to-grid. |
10-22-2020, 05:19 PM | #24 | |
Join Date: Jun 2008
Location: Boston area
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Re: Demo of how to GM TFT on roll20
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10-22-2020, 09:05 PM | #25 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Demo of how to GM TFT on roll20
I was responding to statements in the Dropbox video that seemed uncertain how and why tokens get resized.
I have found that maps tend to have problems based on the thickness of the grid lines. This will make it impossible to make the map grid and Roll20 grid coincide. If your map has a grid, turn off the Roll20 grid, and vice versa. It's the only sane thing to do. |
10-23-2020, 06:44 AM | #26 | |
Join Date: Jun 2008
Location: Boston area
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Re: Demo of how to GM TFT on roll20
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I don't turn off the grid because I like using snap-to-grid movement for one hex figures. Now, one thing that Rob has done that I haven't is that he's provided his own tokens which are perfect for Roll20. This is especially important for multihex figures, since taking the stock photos from Roll20 and resizing them gives one a square multihex figure, when we need triangles or odder shapes. I'm jealous of his multihex figures. They're awesome. |
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10-23-2020, 06:59 AM | #27 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Demo of how to GM TFT on roll20
You can get them to coincide if the line thickness of the map's grid is the same as the thickness of the Roll20 grid. It is thus important to use a map in its original resolution with lines that are appropriately thick. (I think the Roll20 grid lines are two pixels thick.)
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10-25-2020, 05:07 AM | #28 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Demo of how to GM TFT on roll20
One of the problems with roll20 is that there is no way to list or search for TFT games, because we can't get on the list of games that exist.
https://app.roll20.net/forum/post/7033423/slug%7D
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-HJC |
10-25-2020, 11:46 AM | #29 |
Join Date: Mar 2018
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Re: Demo of how to GM TFT on roll20
True, maybe we should use this forum instead
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11-02-2020, 04:56 AM | #30 |
Join Date: Jul 2018
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Re: Demo of how to GM TFT on roll20
In the example pictures I see you are using the official tokens. Do you have a resource file with those as well or do I have to copy and create my own tokens? Or were they part of the Legacy Kick starter downloadable files (I probably have them somewhere if they were).
I also like the nostalgic feel of the TFT counters, even though it is not that hard to create your own. |
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