12-07-2018, 02:28 PM | #11 | ||
Join Date: Dec 2017
Location: behind you
|
Re: Nerfing the Thrown and Missile Weapons talents
Quote:
Quote:
I have no problem with the Missile Weapons talent but I don't like that adjDX14+ rule for the crossbow. I won't be using that. If I felt like the Missile Weapons talent was too powerful, I'd break it into 3 different talents: MW I (1), MW II (2), and MW III (3).
__________________
Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. Last edited by platimus; 12-07-2018 at 03:54 PM. |
||
12-10-2018, 08:53 AM | #12 | |
Join Date: Aug 2005
|
Re: Nerfing the Thrown and Missile Weapons talents
Quote:
ITL pg 38 Missile Weapons (1): A high degree of skill with whatever missile weapons the figure has the talent for, attained by constant practice. May also be used with missile spells which the figure knows. This talent gives the user a +1 DX on all missile weapons and spells that he knows. This DX counts toward speed of fire for bows, as well as accuracy. Missile Weapons talent can be chosen two or even three times, for a +2 or +3 bonus. While we're on the topic, I think reloading while prone should add a 1 Turn delay - minimum - to the RoF. You have to turn on your back (in order to use both hands) and put your foot in the stirrup before you can draw the string, then turn back over, etc.
__________________
Helborn |
|
12-10-2018, 09:02 AM | #13 | ||
Join Date: Dec 2017
Location: behind you
|
Re: Nerfing the Thrown and Missile Weapons talents
Quote:
Quote:
__________________
Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
||
12-10-2018, 09:06 AM | #15 |
Join Date: Dec 2017
Location: behind you
|
Re: Nerfing the Thrown and Missile Weapons talents
Haha!. Depends on your profession! LOL
__________________
Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
12-10-2018, 09:30 AM | #16 |
Join Date: Aug 2004
Location: Pacheco, California
|
Re: Nerfing the Thrown and Missile Weapons talents
Two average DX guys replicating TFT's "normal speed" firing with longbow and light crossbow:
https://www.youtube.com/watch?v=HagCuGXJgUs
__________________
-HJC |
12-10-2018, 09:43 AM | #17 | |
Join Date: Dec 2017
Location: behind you
|
Re: Nerfing the Thrown and Missile Weapons talents
Quote:
__________________
Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
|
12-10-2018, 10:38 AM | #18 |
Join Date: Dec 2017
|
Re: Nerfing the Thrown and Missile Weapons talents
Looks to me like a good example of why 1 bow shot per turn and 1 crossbow shot per 2 turns are very reasonable base rates (this is almost exactly the rate at which these guys were firing). I'm not sure how someone is supposed to double that, but perhaps we can just take it as a game conceit that provides missile weapon users with access to high damage output at high skill levels (note they have no access to 'shrewd blow' sorts of attacks)
|
12-10-2018, 12:52 PM | #19 | |
Join Date: Dec 2017
Location: behind you
|
Re: Nerfing the Thrown and Missile Weapons talents
Quote:
__________________
Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
|
|
|