10-27-2013, 07:03 PM | #1 |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Perk to multiply RoF with Extra Attack
Hi guys
In a cinematic game I'm pondering over, I'd like to give my players the ability to use Extra Attack (Multistrike) as described in Gun Fu, page 15. In addition I would like to create a Perk which would allow - if bought alongside Extra Attack - to allow to use full RoF once per Attack with the same weapon. Now, would this count as a "Rule Exemption" perk. Or should this be an Enhancement for the Extra Attack Advantage? I thought about something like this: Well Oiled (Specific Gun) [1] When using the specified gun in an Extra Attack, you may use full RoF for every Attack. What do you think, would that be ok? Also, if you got a better name for the perk, please let me know. Cheers! Onkl |
10-27-2013, 07:07 PM | #2 |
Join Date: May 2008
Location: CA
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Re: Perk to multiply RoF with Extra Attack
That looks acceptable to me as a Rules Exemption perk. It's certainly no less overpowered than a large number of others in Gun Fu!
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10-27-2013, 07:39 PM | #3 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Perk to multiply RoF with Extra Attack
Quote:
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10-27-2013, 07:50 PM | #4 |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Re: Perk to multiply RoF with Extra Attack
Thanks guys! :)
Onkl |
10-27-2013, 07:52 PM | #5 |
Join Date: May 2008
Location: CA
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Re: Perk to multiply RoF with Extra Attack
As far as the name, I might go with 'Well-Oiled Machine' and have it apply to an entire specific guns specialty, rather than just a single specific weapon. The 'well-oiled machine' part would then be about the character, not the gun.
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10-27-2013, 08:39 PM | #6 |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Re: Perk to multiply RoF with Extra Attack
Will do, sounds promising, thank you!
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10-27-2013, 11:08 PM | #7 |
Join Date: Jun 2010
Location: Dreamland
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Re: Perk to multiply RoF with Extra Attack
The cool thing about this is then taking it for Guns! for very cinematic characters.
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10-28-2013, 08:05 AM | #8 |
Join Date: Jun 2006
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Re: Perk to multiply RoF with Extra Attack
I don't think I'd do that, 4e rate of fire often is the mechanical limit on the action cycling. There are already rules for dividing shots between several targets with things like suppressive fire without an Extra Attack, though since RoF largely amounts to "small bonus to hit with chance of higher damage" it probably won't actually cause any of those rules to break too badly.
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10-28-2013, 08:07 AM | #9 | |
Join Date: May 2008
Location: CA
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Re: Perk to multiply RoF with Extra Attack
Quote:
But this is apparently for a Gun Fu game. Physically impossible isn't such a big burden in that genre. |
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10-28-2013, 10:46 AM | #10 |
Join Date: Jun 2006
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Re: Perk to multiply RoF with Extra Attack
Still, limited to one specific gun it actually is sort of plausible (you've modified the gun) and it's much less likely to surprise you by breaking some other gun fired with the same skill that has done something bizarre with RoF for purposes of working with one of those edge case rules.
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-- MA Lloyd |
Tags |
extra attack, perk, perks |
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