07-29-2010, 11:04 AM | #1 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Fantasy Tech 1 - Wait, there's going to be more than one?
It's up!
Now only a brief browsing has shown that this will be extremely good, but the number in the title suggests that we might get more than one... It's like Christmas but in July! It certainly was not what I expected today, but it's helluva cool! Once Low Tech gets released, we will have the full tech set ready! Personally, I think that the Gnomish Artificer in my DF game is going to love this book series... |
07-29-2010, 11:06 AM | #2 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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GURPS Fantasy-Tech 1: The Edge of Reality
Not what I expected, but very very cool stuff! The Alchemy section alone is worth the $8 bucks folks! Buy it while it's hot, brag to your friends how you got it first!
GURPS Fantasy-Tech 1: The Edge of Reality Ghostdancer
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07-29-2010, 11:16 AM | #3 | |
Join Date: Aug 2004
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
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Reflective Heat Rays... Ooo, burn! |
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07-29-2010, 11:31 AM | #4 | ||
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
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That said, there's potentially a lot of ground to cover under a "fantasy tech" title. For example, this one is basically real-historical weird science (and therefore, in a way, as close as I'll ever get to writing a Ken Hite book). It's stuff that people actually wanted to make but failed or actually made but other people misinterpreted. It's "fantasy" in the broad sense of fancies and imaginings, and it doesn't contain a single bit of out-and-out magic, which means that there's at least one book to write on magically-assisted mundane technology: use of magic in the production of mundane tools for craft workers, impact on crop yields from fertility spells, building times and costs for architecture from earth-moving spells, construction of portal networks, magical "genetic engineering" in elven forests, mining by races with supernatural underground senses, and so on, including new spells, enchanted tools, and magical techniques. Urban Magics is probably a good model for that sort of book. Yes. Yes, he will.
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07-29-2010, 11:50 AM | #5 |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
And it even has an Ethnic Badass category. At last, GURPS players everywhere shall learn to fear the Lakota Katana! ;)
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07-29-2010, 12:06 PM | #6 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
I had actually been thinking about what I would include in a Fantasy-Tech book if I submitted a proposal (it would have been radically different from this one!). It was something of a surprise to find that a book on the subject was already in the works. My treatment would have been much more "categories of fantastic technology in premodern settings." But I don't know how that kind of book could possibly fit into the same model as this book.
Bill Stoddard |
07-29-2010, 12:27 PM | #7 |
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
To my mind, it shouldn't, no more than, say, Dungeon Fantasy 6 and 8 fit the model of DF 1 (on reflection, perhaps not the best example, but they are very different books despite having the same heading). A Fantasy Tech series could contain books of several different complexions.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
07-29-2010, 12:32 PM | #8 |
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Join Date: Jul 2004
Location: Montréal, Québec
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
And probably should, or it'll start to look repetitive after about three volumes. Needless to say, if any established GURPS freelancer wants to write a later volume of Fantasy-Tech, I'd be happy to read the proposal.
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07-29-2010, 01:33 PM | #9 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
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Now, with PDFs, after what was done with DF1, I would have though that if there's the possibility of a sequel, but no certainty, the you could simply add the number via errata/correction when the second volume gets published... Oh, and I finished reading it. Excellent stuff. My only gripes is how much it's going to contradict Low Tech ;)(Mainly things like Gothic/fluted armor,extra thick armor,... Oh, and IIRC, there were Ethnic Badass rules there, though they might be a victim of the dreaded Scisors of High Editor Kromm) Last edited by Kuroshima; 07-29-2010 at 01:36 PM. |
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07-29-2010, 01:37 PM | #10 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Fantasy Tech 1 - Wait, there's going to be more than one?
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Also thanks mod's for merging the two threads, I guess Kuro and I decided to simu-post. ^_^ Ghostdancer
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