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Old 07-19-2011, 12:57 PM   #11
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Default Re: [DF] DF13 - Loadouts Errata thread

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Originally Posted by Kuroshima View Post
Yeah, too bad :( fortunately, as it's a PDF, not all is lost, they could add errata to it, and put the box at the end, with the e23 blurb.
Not likely. Adding rules for the missing SM's would be meaningless unless you added cost and weight for the missing SM's to all of the loadouts, which would require the author going back and recalculating everything followed by inserting a not inconsequential amount of text into the PDF. Enough added text it'll probably add a page or two to it's length, and would require laying out the entire book again. That's an awful lot of work for minimal gain. If it had been done from the beginning I could see it having been worth the extra effort, but now it's too late (unless the book becomes a runaway hit... which I doubt will happen).
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Old 07-21-2011, 09:12 PM   #12
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Default Re: [DF] DF13 - Loadouts Errata thread

Fine Decorated Enchanted Quarterstaff (p. B273) [Torso] Damage
sw+2 cr, thr+2 cr. Decorated with extensive relief (+4 CF)
and set with $280 worth of gems; provides 5 FP as a power
item and is enchanted with the Staff spell. $380, 4 lbs.


is that right?


pg 25 DF 13

Last edited by zoncxs; 07-21-2011 at 09:33 PM.
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Old 07-22-2011, 12:11 AM   #13
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Default Re: [DF] DF13 - Loadouts Errata thread

Yes, it's correct. Fine is +2 CF for a crushing-only weapon; the decoration is another +4 CF. So that's +6 CF total, or seven times cost. A staff is $10, which comes to $70. Add $280 for the gems and you have $350 item value. That's just over the $340 line for a 5 FP power item ("For in-between values, use the next-highest amount."). Then add $30 for the Staff spell. That's $380.
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Old 07-22-2011, 04:22 AM   #14
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Default Re: [DF] DF13 - Loadouts Errata thread

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Originally Posted by ericbsmith View Post
Not likely. Adding rules for the missing SM's would be meaningless unless you added cost and weight for the missing SM's to all of the loadouts, which would require the author going back and recalculating everything followed by inserting a not inconsequential amount of text into the PDF. Enough added text it'll probably add a page or two to it's length, and would require laying out the entire book again. That's an awful lot of work for minimal gain. If it had been done from the beginning I could see it having been worth the extra effort, but now it's too late (unless the book becomes a runaway hit... which I doubt will happen).
No, they should just change the weight and price of the barbarian loadouts, by bumping SM by 1 point, and add a box with the missing SMs, so people can check the numbers.
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Old 07-22-2011, 07:17 AM   #15
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Default Re: [DF] DF13 - Loadouts Errata thread

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Yes, it's correct. Fine is +2 CF for a crushing-only weapon; the decoration is another +4 CF. So that's +6 CF total, or seven times cost. A staff is $10, which comes to $70. Add $280 for the gems and you have $350 item value. That's just over the $340 line for a 5 FP power item ("For in-between values, use the next-highest amount."). Then add $30 for the Staff spell. That's $380.
Ah I was wondering where I went wrong, I don't make much powerstones or enchanted weapons much so I get a little confused on costs.
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Old 07-23-2011, 11:22 AM   #16
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Default Re: [DF] DF13 - Loadouts Errata thread

Some other oddities I'm noticing:

Deluxe Delver's Kit includes 5 pints of oil, but no container except for the Bulls Eye Lantern (which, given it's description, seems to only hold 1 pint of oil), and the Canteen (which only holds 1 quart - 2 pints - and one would assume that's normally water).

Because some of the equipment doesn't scale with size this means that the SM-4 and SM-6 Delver's Kits are woefully over encumbered; I mean, 28 pounds for a Deluxe Kit isn't too bad for a ST 5 SM-6 Pixie (Heavy Enc), however their backpack only holds 1 pound and the sack 0.4 pounds, meaning they've got nothing to haul around 28 pounds of gear in. 3/4 of that weight is also the Canteen (3 lbs), Lantern (2 lbs), Oil (5 lbs) and Rations (9 lbs), which don't scale with size.

All in all the scaling of the Delver's Kit could have been given a little more thought.
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Old 07-23-2011, 01:10 PM   #17
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Default Re: [DF] DF13 - Loadouts Errata thread

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Originally Posted by ericbsmith View Post
Some other oddities I'm noticing:

Deluxe Delver's Kit includes 5 pints of oil, but no container except for the Bulls Eye Lantern (which, given it's description, seems to only hold 1 pint of oil), and the Canteen (which only holds 1 quart - 2 pints - and one would assume that's normally water).
Maybe the oil is lighter than water and comes with a container. :)

Actually until right now, I didn't realize that Oil on DF1 pg. 24 might not include a container already. Weird.


I also just noticed that footwear is optional for a lot of delvers - Barbarians, Ninja, the Armor of God variant for the Holy Warrior . . . that's just at a glance.
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Old 07-23-2011, 01:29 PM   #18
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Default Re: [DF] DF13 - Loadouts Errata thread

No, Footware is included in the clothing.
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Old 07-23-2011, 01:34 PM   #19
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Default Re: [DF] DF13 - Loadouts Errata thread

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No, Footware is included in the clothing.
Sandals and Shoes are listed individually for quite a few loadouts. I suppose you could assume a pair of Sandals ($25, 0.5 lb) is included in the cost and weight of Light Clothing ($60, 1 lb) or Normal Clothing ($120, 2lbs). The Clothing description in the Basic Set p. 266 does say it includes footwear.
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Old 07-23-2011, 01:39 PM   #20
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Default Re: [DF] DF13 - Loadouts Errata thread

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No, Footware is included in the clothing.
Which I take to be the medieval equivalent of "Chuck Toolors". :)

Last edited by umbros; 07-25-2011 at 03:04 PM. Reason: The joke's funnier this way.
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