Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-18-2011, 06:34 AM   #1
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default [DF] DF13 - Loadouts Errata thread

This is a complex book, there's bound to be errata all over the place. I've found a couple minor bits as I go over some of the Loadouts. I'm submitting through the Errata Report Page in addition to listing them here.


p. 9, Spear Barbarian. Fine Spear; a Spear has a base cost of $40, Fine adds +3 CF, making base cost $160. x1.5 for Oversized makes the final cost $240, not $180. I don't think they changed the x1.5 to into +0.5CF (which wouldn't make sense). The SM+0 Loadout is $40 short when including the correct cost of a Fine Spear ($80 + $90 + $160 = $330, not $290).

p. 9, Wandering Minstrel Bard. It looks like while making the loadout someone copied the Courtly Bard Loadout then changed the Leather Armor (which doesn't cover the Arms) into a Leather Jack (which covers the Arms) but forgot to remove the Cloth Sleeves. The Cloth Sleeves are somewhat redundant in this loadout.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote
Old 07-18-2011, 11:45 AM   #2
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: [DF] DF13 - Loadouts Errata thread

Fine adds +2 CF for crushing-only or impaling-only weapons, not +3 CF as asserted (that's for swords). The spear is thus correct: $40, +2 CF for fine impaling-only, is $120. With the SM adjustment, it's $180.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
Old 07-18-2011, 11:52 AM   #3
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: [DF] DF13 - Loadouts Errata thread

Quote:
Originally Posted by Kromm View Post
Fine adds +2 CF for crushing-only or impaling-only weapons, not +3 CF as asserted (that's for swords). The spear is thus correct: $40, +2 CF for fine impaling-only, is $120. With the SM adjustment, it's $180.
That would explain the discrepancy. Apparently the GCA Data File was wrong, and then I checked DF1 and looked right past that somehow.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.

Last edited by ericbsmith; 07-19-2011 at 05:30 AM.
ericbsmith is offline   Reply With Quote
Old 07-18-2011, 08:00 PM   #4
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [DF] DF13 - Loadouts Errata thread

Quote:
Originally Posted by ericbsmith View Post
p. 9, Wandering Minstrel Bard. It looks like while making the loadout someone copied the Courtly Bard Loadout then changed the Leather Armor (which doesn't cover the Arms) into a Leather Jack (which covers the Arms) but forgot to remove the Cloth Sleeves. The Cloth Sleeves are somewhat redundant in this loadout.
TBC has already said this was intentional.

Last edited by sir_pudding; 07-18-2011 at 10:40 PM.
sir_pudding is offline   Reply With Quote
Old 07-18-2011, 09:39 PM   #5
Rasputin
 
Rasputin's Avatar
 
Join Date: Jan 2005
Location: Minneapolis, MN, USA
Default Re: [DF] DF13 - Loadouts Errata thread

Barbarian loadouts, pp. 8-9: The SMs for barbarians should go:

-5 (pixies)
-3 (leprechauns)
-1 (halflings)
+0 (gnomes)
+1 (humans, dwarves, elves, most others)
+2 (ogres)

They're all going to be one SM larger due to Gigantism.
__________________
Cura isto securi, Eugene.

My GURPS blog.
Rasputin is offline   Reply With Quote
Old 07-18-2011, 10:26 PM   #6
zoncxs
 
zoncxs's Avatar
 
Join Date: Oct 2010
Location: earth....I think.
Default Re: [DF] DF13 - Loadouts Errata thread

Quote:
Originally Posted by Rasputin View Post
Barbarian loadouts, pp. 8-9: The SMs for barbarians should go:

-5 (pixies)
-3 (leprechauns)
-1 (halflings)
+0 (gnomes)
+1 (humans, dwarves, elves, most others)
+2 (ogres)

They're all going to be one SM larger due to Gigantism.
barbarians have SM+1

so for them everything is made at Sm+1

taking anything they would get and shrinking it down to a pixie means dropping it by 6 SM or to SM -6. then, -4 and -2, -1, and O for themselves.


those loadouts assume +1 sm
zoncxs is offline   Reply With Quote
Old 07-19-2011, 07:23 AM   #7
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: [DF] DF13 - Loadouts Errata thread

SM -6 pixies with Gigantism have SM -5. Gigantism is a required disadvantage on the Barbarian template.
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Old 07-19-2011, 08:14 AM   #8
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: [DF] DF13 - Loadouts Errata thread

Quote:
Originally Posted by Bruno View Post
SM -6 pixies with Gigantism have SM -5. Gigantism is a required disadvantage on the Barbarian template.
And, of course, Barbarian Ogres have SM+2.

One of the problems is that DF1 & DF3, in an attempt to keep things simple, didn't include rules for scaling to SM-5, SM-3, or SM+2. Of course, a small box could have easily added these SM's to Loadouts.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote
Old 07-19-2011, 12:18 PM   #9
Captain-Captain
 
Captain-Captain's Avatar
 
Join Date: Aug 2004
Default Re: [DF] DF13 - Loadouts Errata thread

Quote:
Originally Posted by Bruno View Post
SM -6 pixies with Gigantism have SM -5. Gigantism is a required disadvantage on the Barbarian template.
[foxworthy]If your human barbarian is 5'2" you might be a Muphy's Rules [/foxworthy]
__________________
...().0...0()
.../..........\
-/......O.....\-
...VVVVVVV
..^^^^^^^

A clock running two hours slow has the correct time zero times a day.
Captain-Captain is offline   Reply With Quote
Old 07-19-2011, 12:28 PM   #10
Kuroshima
MIB
Pyramid Contributor
Mad Spaniard Rules Lawyer
 
Kuroshima's Avatar
 
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
Default Re: [DF] DF13 - Loadouts Errata thread

Quote:
Originally Posted by ericbsmith View Post
And, of course, Barbarian Ogres have SM+2.

One of the problems is that DF1 & DF3, in an attempt to keep things simple, didn't include rules for scaling to SM-5, SM-3, or SM+2. Of course, a small box could have easily added these SM's to Loadouts.
Yeah, too bad :( fortunately, as it's a PDF, not all is lost, they could add errata to it, and put the box at the end, with the e23 blurb.
__________________
Antoni Ten
MIB3119
My GURPs character sheet
My stuff on e23
Kuroshima is offline   Reply With Quote
Reply

Tags
dungeon fantasy, errata, kromm answer, loadouts


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:31 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.