Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-05-2018, 06:26 PM   #11
Kax
 
Kax's Avatar
 
Join Date: Aug 2004
Location: God's Own Country
Default Re: After the End, except it never stopped ending...

For a long duration war, it could be a deliberate conspiracy to maintain authoritarianism.

"We have always been at war eith Eastasia."

Which leads a grimdark war setting to discovery of the conspiracy and then an attempt to break it. Nice long campaign arc.
__________________
Paul May | MIB 1138 (on hiatus)
Kax is offline   Reply With Quote
Old 08-05-2018, 06:30 PM   #12
DocRailgun
 
Join Date: Jul 2006
Default Re: After the End, except it never stopped ending...

In the same vein but not exactly what you're looking for - Phillip K Dick had a story called "The Defenders" that was about WWX between the Yellow Hordes and the West (in the radio version I heard, but vs the Soviets in the story) that became bad enough that everyone went to live and fight underground. It's been 16 years and the war continues, run by the loyal robots on each side... or does it?
DocRailgun is offline   Reply With Quote
Old 08-06-2018, 03:26 AM   #13
maximara
On Notice
 
maximara's Avatar
 
Join Date: Aug 2004
Location: Sumter, SC
Default Re: After the End, except it never stopped ending...

Quote:
Originally Posted by Kax View Post
For a long duration war, it could be a deliberate conspiracy to maintain authoritarianism.

"We have always been at war eith Eastasia."
The flaw there is our information about the world of 1984 comes from questionable sources. Space filling empires such Oceania simply cannot exist for long in the real world due to social, economic, and political factors.
maximara is offline   Reply With Quote
Old 08-06-2018, 03:37 AM   #14
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: After the End, except it never stopped ending...

Quote:
Originally Posted by maximara View Post
Unless it is a variation of the Cold War, I doubt that a WW II tech war could go on for more then 40 years and even that would be pushing it.

Even with people underground you still need the means to transport fuel and material to the factories and odds are that is going to out in the open where the enemy can blow the crap out of it.
Eh, a few improvements to radar sensitivity with no improvements in stealth, and you can have some pretty good anti-air defenses to prevent such an issue. Actually, radar improving before anybody got completely flattened is probably the entire reason the war just won't end.
Nereidalbel is offline   Reply With Quote
Old 08-06-2018, 07:11 PM   #15
maximara
On Notice
 
maximara's Avatar
 
Join Date: Aug 2004
Location: Sumter, SC
Default Re: After the End, except it never stopped ending...

Quote:
Originally Posted by Nereidalbel View Post
Eh, a few improvements to radar sensitivity with no improvements in stealth, and you can have some pretty good anti-air defenses to prevent such an issue. Actually, radar improving before anybody got completely flattened is probably the entire reason the war just won't end.
"When doing battle, seek a quick victory. A long battle will blunt weapons and diminish ferocity." Sun Tzu [02.03]

"Therefore, I have heard of military campaigns that were clumsy but swift, but I have never seen military campaigns that were skilled but protracted. No nation has ever benefited from protracted warfare." - Sun Tzu [02.08]

Even in the preindustrial era it just wasn't practical to have an unending war. Even the so called Hundred Years war was actually a series of wars broken up by the occasional peace.

Long term direct war is simply not viable once you hit TL6. The US found that out in a place called Vietnam and the USSR found out the same thing in Afghanistan.
maximara is offline   Reply With Quote
Old 08-06-2018, 08:03 PM   #16
Culture20
 
Join Date: Feb 2014
Default Re: After the End, except it never stopped ending...

“Nims qarlo clobregnny prite arem aean teaan deao!”
“Dogizdog!”
(Twilight Zone: Soldier)
Culture20 is online now   Reply With Quote
Old 08-06-2018, 10:49 PM   #17
Kax
 
Kax's Avatar
 
Join Date: Aug 2004
Location: God's Own Country
Default Re: After the End, except it never stopped ending...

Quote:
Originally Posted by maximara View Post
The flaw there is our information about the world of 1984 comes from questionable sources. Space filling empires such Oceania simply cannot exist for long in the real world due to social, economic, and political factors.

Do remember that was 'war' not war. A conspiracy to maintain a war footing and the associated authoritatian control.

Hard to do on more than one planet, of course.

But find out why the situation exists is a campaign goal, and how to fix it (or maintain it) another.
__________________
Paul May | MIB 1138 (on hiatus)
Kax is offline   Reply With Quote
Old 08-07-2018, 01:00 AM   #18
Boomerang
 
Boomerang's Avatar
 
Join Date: Feb 2016
Location: Melbourne, Australia (also known as zone Brisbane)
Default Re: After the End, except it never stopped ending...

Quote:
Originally Posted by maximara View Post
"When doing battle, seek a quick victory. A long battle will blunt weapons and diminish ferocity." Sun Tzu [02.03]

"Therefore, I have heard of military campaigns that were clumsy but swift, but I have never seen military campaigns that were skilled but protracted. No nation has ever benefited from protracted warfare." - Sun Tzu [02.08]

Even in the preindustrial era it just wasn't practical to have an unending war. Even the so called Hundred Years war was actually a series of wars broken up by the occasional peace.

Long term direct war is simply not viable once you hit TL6. The US found that out in a place called Vietnam and the USSR found out the same thing in Afghanistan.
Your Vietnam example refutes your point. The US army kept pushing for a swift decisive victory and were stymied by the slow, patient tactics of the North Vietnamese. The Vietnamese won against the world's strongest military when really they should have been soundly beaten.
__________________
The stick you just can't throw away.
Boomerang is offline   Reply With Quote
Old 08-07-2018, 01:26 AM   #19
Daigoro
 
Daigoro's Avatar
 
Join Date: Dec 2006
Location: Meifumado
Default Re: After the End, except it never stopped ending...

Likewise, the current US involvement in Afghanistan is about to run twice as long at the USSR's did.
__________________
Collaborative Settings:
Cyberpunk: Duopoly Nation
Space Opera: Behind the King's Eclipse
And heaps of forum collabs, 30+ and counting!
Daigoro is offline   Reply With Quote
Old 08-07-2018, 02:41 AM   #20
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: After the End, except it never stopped ending...

The basic issue for long duration wars is that high intensity conflicts can't keep going for very long (they're too destructive), but low intensity or intermittent conflicts, particularly if they receive external support, can keep grinding on for ages.

If you want a nasty but subtle ongoing AtE, have alien/demonic/extradimensional/whatever arms merchants that don't directly do anything -- they just sell weapons in a way that makes things worse (either they're directly trying to make things worse, or there are two groups engaged in a proxy war). This has the interesting side benefit that challenges will actually tend to scale somewhat with the progress of the PCs, as the arms merchants are likely to tune their sales with an eye towards maintaining conflict.
__________________
My GURPS site and Blog.

Last edited by Anthony; 08-07-2018 at 02:51 AM.
Anthony is online now   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:28 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.