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10-15-2019, 11:51 AM | #1 |
Join Date: Oct 2019
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Pole Weapons: Attack / Defense Question
So, if two figures are engaged, and the higher DX figure decides to disengage on his action phase, with a Spear, the other figure cannot attack with a normal weapon (say a Sword). Next turn the sword guy wins initiative and then moves the 1 hex to engage the spearman. Can he move the one hex and DEFEND instead of ATTACKING? This way, although the spearman gets a +2 DX to defend against the swordsman moving adjacent to him, and an extra die of damage (if he hits), the swordsman forces the spearman to use 4 dice instead of 3. But, if the swordsman just moves adjacent, and does not attack, does the spearman still get the +2 DX adjustment, and is the swordsman even allowed to move adjacent, and NOT attack (defend, instead)?
The rulebook does not break this down properly... THX |
10-15-2019, 12:10 PM | #2 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Pole Weapons: Attack / Defense Question
Standing against a single hex move only grants the +2 DX (and first strike) and not the extra die of damage.
The math favors a sword attack. Example: ST 11, DX 13, 2-h spear(1d+1) ST 12, DX 12, Broadsword(2d), Small Shield(1) Spearman disengages first turn and steps one back. Swordsman (with nobody adjacent) changes his own option(ITL 102) to disengage (Valid because was engaged during movement ITL 103) and steps up to reengage. (Note one hex in any direction by ITL 106)
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-HJC Last edited by hcobb; 10-15-2019 at 12:17 PM. |
10-15-2019, 12:33 PM | #3 | |
Join Date: Oct 2015
Location: New England
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Re: Pole Weapons: Attack / Defense Question
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To answer Major Ross's question, it depends, since this is a grey area. I would argue that yes, the rules suggest that the spear wielder would get the +2 DX if attacking the incoming figure, even if that figure is defending. The whole issue of whether you can move and defend is the subject of much discussion, but the consensus seems to be that you can (best to checkw/your GM first). |
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10-15-2019, 12:52 PM | #4 |
Join Date: Dec 2017
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Re: Pole Weapons: Attack / Defense Question
I think the answer is yes, the swordsman can step 1 hex and defend. It is ambiguous because defend is organized as a 'shift and...' option in the LE materials, but I believe it was clearer in the older editions that you could move up to half your MA and defend, and nothing in the current edition seems to explicitly contradict that.
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10-15-2019, 09:13 PM | #5 |
Join Date: Oct 2019
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Re: Pole Weapons: Attack / Defense Question
If the Swordsman wins the Initiative and moves adjacent to the Spearman he may DEFEND, because now he is Engaged.
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10-15-2019, 09:44 PM | #6 |
Join Date: Dec 2017
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Re: Pole Weapons: Attack / Defense Question
Well reasoned. Though I think it would also apply if the swordsman lost initiative but managed to move to engagement range during the movement phase.
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10-16-2019, 06:13 PM | #7 | ||
Join Date: May 2015
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Re: Pole Weapons: Attack / Defense Question
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Quote:
They can. It's only because of the removed/condensed clarifying Changing Options paragraph in original TFT that people are getting confused about this. |
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10-17-2019, 01:04 AM | #8 |
Join Date: Jul 2018
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Re: Pole Weapons: Attack / Defense Question
Skarg, would you then allow a disengage to step forward (into engagement) to prevent giving an enemy poleweapon user who has already jabbed the charge bonus?
And would you count that as a charge in the case that the polewapon user has lower DX and so goes second? |
10-17-2019, 09:50 PM | #10 | ||
Join Date: May 2015
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Re: Pole Weapons: Attack / Defense Question
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Yes, I would allow that. If you carefully read the Disengaging rule on ITL page 106, it says Disengage is an option that allows movement in any direction. It can be used in some cases to move up to a pole weapon figure so that you start adjacent to and engage them, meaning they won't get a charge attack bonus against you. Quote:
Yes, I would. Though I also allow Delayed Actions and might suggest that figure try waiting to see what the pole-weapon user does before doing that, to possibly avoid getting attacked that way. I'd call that the Defend option, or the use of Disengage Jack just mentioned. |
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