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Old 06-15-2013, 01:17 PM   #11
RogerBW
 
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Default Re: [HT][TS]Tactics for realistic suppressors

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Originally Posted by Fred Brackin View Post
Moving away from this interesting digression I can only say that the persons designing and using the Welrod almost certainly didn't have the scientific tools for measuring how close the gun came to being an adequate tool for the mission. Probably the best they could do was to measure how much better it was than the firearms alternatives.
Indeed; it was very much intended for the irregular forces who wouldn't otherwise have guns at all. Not quite down in the Liberator class, but nothing like an issue weapon either.
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Old 06-15-2013, 02:20 PM   #12
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Default Re: [HT][TS]Tactics for realistic suppressors

Also note that a knife does not have a RoF, short of some cinematic options or some Extra Attack/Technique cheese.

But a silenced gun does.
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Old 06-15-2013, 02:28 PM   #13
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Default Re: [HT][TS]Tactics for realistic suppressors

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Also note that a knife does not have a RoF, short of some cinematic options or some Extra Attack/Technique cheese.
All-out Attack (Double). You don't even get penalised on the second strike. (Or Rapid Strike at -6/-6 but you get to defend as normal. Or both, for three attacks at -6/-6/-6 and no defence.) None of this needs a special character build.
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Old 06-15-2013, 02:41 PM   #14
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Default Re: [HT][TS]Tactics for realistic suppressors

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Also note that a knife does not have a RoF, .. But a silenced gun does.
Oddly enough, many of the real-world weapons that are favoured for use with suppressors have RoF 1. This is explained on p158-159 of High-Tech, and mentioned in several weapon descriptions, most clearly in the Ruger Standard MK1 on p100.
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Old 06-15-2013, 02:46 PM   #15
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Default Re: [HT][TS]Tactics for realistic suppressors

More importantly, the Webley has a range greater than C and doesn't require sentry removal training to use safely.
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Old 06-15-2013, 02:57 PM   #16
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Default Re: [HT][TS]Tactics for realistic suppressors

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More importantly, the Webley has a range greater than C and doesn't require sentry removal training to use safely.
Indisputably. But, with the rules we have, the circumstances when one can use it without being likely to be heard seem to have important constraints.

Sufficiently so that I'm wondering if that's realistic, or if the silencer rules or the hearing rules are being over-harsh?
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Old 06-15-2013, 03:02 PM   #17
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Default Re: [HT][TS]Tactics for realistic suppressors

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Indisputably. But, with the rules we have, the circumstances when one can use it without being likely to be heard seem to have important constraints.

Sufficiently so that I'm wondering if that's realistic, or if the silencer rules or the hearing rules are being over-harsh?
It was made to arm people for whom there weren't better alternatives. In real life sentry removal with a knife is quieter, it is also significantly riskier than just shooting someone.

The RAW for this is based on measurable quantities (decibel levels) and seems reasonable.

What isn't realistic here is the high damage for melee weapons.
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Old 06-15-2013, 05:07 PM   #18
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Default Re: [HT][TS]Tactics for realistic suppressors

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...even if he shouts, his range for unmodified hearing rolls (8 years) ...
His shout can be heard for 8 years ?
I'm impressed !
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Old 06-15-2013, 05:36 PM   #19
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Default Re: [HT][TS]Tactics for realistic suppressors

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What isn't realistic here is the high damage for melee weapons.
Really? The penetration of melee weapons is commonly criticized, but this is a matter of wounding.
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Old 06-15-2013, 05:43 PM   #20
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Default Re: [HT][TS]Tactics for realistic suppressors

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Really? The penetration of melee weapons is commonly criticized, but this is a matter of wounding.
Fair enough.
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