01-09-2018, 04:13 PM | #11 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
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I wonder if there is a way to extrapolate this for other traits: to say that a specific combination of limitations is considered an alternate "Base" form for an ability. Without letting the munchkins have a field day. Of course, there is multiplicative multipliers, which gives you the same cost for both builds.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-09-2018, 06:11 PM | #12 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
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01-09-2018, 10:16 PM | #13 |
Join Date: Feb 2009
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
I don't think I have ever seen Elastic Skin
I think I have seen morph a few times, but never the Cosmetic version For a 20pt power I'd rather have other stuff than what Elastic Skin gives me, though I guess it would be really awesome in a game where disguises were really big etc |
01-10-2018, 08:03 AM | #14 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-10-2018, 08:21 AM | #15 |
Join Date: Aug 2004
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
Yeah, it's a nice choice for games where sneakiness plays a big part. A lot of the functionality of Cosmetic Morph with a good discount.
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01-10-2018, 08:23 AM | #16 |
Join Date: Aug 2004
Location: Nashville, TN
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
Just off the top of my head, it seems like this example could serve as a guide for that. Limitations on what the power can do -- including any limitations specific to that trait or to just a few traits -- could be used to adjust the base cost, whereas limitations on use (costs FP, takes extra time, etc.) would not. It isn't a clean break, but I think it is a concept that I might investigate. Doing powers as spells, where all the the spells have a shared set of limitations on use, make this desirable because of the -80% limitations cap. It might serve as a reasonable alternative to multiplicative modifiers.
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I didn't realize who I was until I stopped being who I wasn't. Formerly known as Bookman- forum name changed 1/3/2018. |
01-10-2018, 11:24 AM | #17 |
Join Date: Feb 2009
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
Since it is cheaper to start than Morph, it means putting limitations on it could be cheaper still. Are there any canon limitations called out for it?
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01-10-2018, 11:55 AM | #18 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
There aren't any limitations specifically provided in either the Basic Set or Powers. It's never officially stated in either source, but I assume that Elastic Skin (despite the name) does by default include the ability to change your skin color - otherwise it would be very difficult for, say, an African-American to disguise themselves as a Caucasian person. So, "Can't Change Skin Color" could be a potential limitation on Elastic Skin, which I'd price at -20% (possibly higher if you belong to a subgroup with notably rare and distinctive skin color - a drow elf in a D&D world, for example).
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01-10-2018, 12:57 PM | #19 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
Other possible specific limitations could include:
Can only change skin color Can only change age (this came up in a thread a ways back)
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-10-2018, 05:06 PM | #20 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#47): Elastic Skin
I "object" to having to come up with new values for every modifier in the game. If you have done so, why not put them out there (or even submit to Pyramid; "Alternate GURPS" is on the wish list currently)?
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Tags |
advantage, advantage of the week, elastic skin, week, [basic] |
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