04-02-2018, 07:09 PM | #11 | |
Join Date: Nov 2012
Location: Rio de Janeiro, Brazil
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Re: A question about Tech Levels
My thanks to everyone! I'm getting wonderful ideas for my game.
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I'm strongly considering making these mech pilots the focus of my campaign. |
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04-03-2018, 10:40 AM | #12 |
Join Date: Jul 2006
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Re: A question about Tech Levels
Incidentally for a worked example of a magic powered world of maybe TL(4+4) or so, try picking up Charles Stross' //Nightmare Stacks// - especially to see it collide with a straight TL8 world with wainscot magic.
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04-03-2018, 11:27 AM | #13 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: A question about Tech Levels
That's a very good suggestion, and that's one of the best of the Laundry novels.
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Bill Stoddard I don't think we're in Oz any more. |
04-05-2018, 04:39 PM | #14 | |
Join Date: Nov 2012
Location: Rio de Janeiro, Brazil
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Re: A question about Tech Levels
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I would ask to you how it will be a TL 2+7/2+10 or 3+6/3+9, please? My players are not too fond of TL 10 (or 2+8/3+7). Last edited by Kerdied; 04-05-2018 at 08:19 PM. |
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04-05-2018, 08:20 PM | #15 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: A question about Tech Levels
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In terms of what you can accomplish, TL9 is likely to have the kind of things we now think of as "ten years from now," like interplanetary travel, fusion power, and human-level AI (all of which have been ten years off since I was in elementary school)—but accomplished with <MAGIC!> So think of it as a bit farther out than simple technothriller, but with a feel of "realistic science fiction." TL10 is going to be more overtly science-fictiony. So limit the magic a bit so that it can do some amazing things, but you still have to think about "how exactly did magic accomplish this?" and there are still things it can't do. James Bond goes to Q and gets the latest magic wand or healing potion. The suggestion that you take a look at the Laundry novels still seems well taken; The Nightmare stacks has people from our TL battling people from a comparable TL who fight wars with unicorn cavalry, dragon riding air combat, and magical curses—and neither side can make sense of why the other is doing so much damage.
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Bill Stoddard I don't think we're in Oz any more. |
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04-10-2018, 06:00 PM | #16 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: A question about Tech Levels
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Take the cannon world of Azoth-7, for example. It has "interstellar" travel but is TL(4+2) some TL4^ space and weapons; no where near TL9 where interstellar travel normally sits. Cyrano with its TL(5+4) (space travel, TL4^) is another odd duck. If we take it literally just what does TL4^ space travel look like in an otherwise TL(5+4) world? Treasure Planet, perhaps? |
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04-10-2018, 06:03 PM | #17 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: A question about Tech Levels
Anything more than +3 in any field is likely unrecognizable, as 'X+Y' means 'the same up through X, and then divergent'. TL 2+7 is just as different from TL 2 as TL 9 is different from TL 2, it's just different in a different way.
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04-11-2018, 06:11 AM | #18 |
Join Date: Jul 2006
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Re: A question about Tech Levels
Or you go all Flintstones ... which has the potential to annoy. I suppose the invocation of Asimov is possible... (not the invocation of Azathoth. That you do not want.)
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04-11-2018, 08:05 AM | #19 |
Join Date: Sep 2007
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Re: A question about Tech Levels
Did you mean Clarke? ("Any sufficiently advanced technology is indistinguishable from magic"?) Or did Asimov have his own variation on the theme?
Turn it around ("sufficiently advanced magic is indistinguishable from technology") and it shows up a lot. Sometimes attributed to Larry Niven, but it's probably been said by many people following Clarke. |
04-11-2018, 09:39 AM | #20 | |
Join Date: Jul 2008
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Re: A question about Tech Levels
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I don't know how Cyrano works, but straight-up TL 4^ space travel could look like The Road Not Taken, or ships made of antigravity wood that can sail to and through space...or Spelljammers, perhaps.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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