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10-28-2005, 08:23 AM | #1 |
Join Date: Oct 2005
Location: Italy
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GURPS Matrix
I was thinking about how to run a GURPS 4E campaign based on Matrix and main problem I saw is how to create a character that as no special power in the real world but can do amazing jump or dodge bullets in the Matrix.
The only idea I had is to use modular abilities with physical and virtual modifiers. Any other suggestion? |
10-28-2005, 09:07 AM | #2 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Matrix
Two words: GURPS Powers
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
10-28-2005, 09:40 AM | #3 | |
Join Date: Aug 2004
Location: Scotland
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Re: GURPS Matrix
Quote:
How do you do this? GURPS Powers. Will it rain tomorrow? GURPS Powers. See it's perfect.
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"If it's not broke... hit it again." "There's only so much Munchkin a man can demo." MIB #0366. Scotland. |
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10-28-2005, 10:19 AM | #4 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Matrix
Quote:
__________________
Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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10-28-2005, 10:38 AM | #5 | |
Join Date: Aug 2004
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Re: GURPS Matrix
Quote:
Until it comes out, and people start asking "Hey! What about...?" By which time, I should have a new address ;) jk |
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10-28-2005, 12:11 PM | #6 | |
Join Date: Jan 2005
Location: Columbus, WI, USA, North America, Earth, Sol, Milky Way
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Re: GURPS Matrix
Quote:
After GURPS Power, it looks like the next answer is GURPS Traveller: Interstellar Wars. Hopefully they will have a new answer ready when that gets closer. and you know they will
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a min/max JoAT munchkin rule-lawyer with a magic obsession (o_O) You want a Garden Gnome. Garden Gnomes are fun! Garden Gnomes are your friends. This is not a subliminal message. (O_o) |
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10-28-2005, 12:15 PM | #7 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Matrix
Quote:
__________________
Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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10-28-2005, 12:34 PM | #8 | |
Join Date: Jan 2005
Location: Columbus, WI, USA, North America, Earth, Sol, Milky Way
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Re: GURPS Matrix
Quote:
Yes, you may use "GURPS: Powers" for the answer to THE question, but only till it is available
__________________
a min/max JoAT munchkin rule-lawyer with a magic obsession (o_O) You want a Garden Gnome. Garden Gnomes are fun! Garden Gnomes are your friends. This is not a subliminal message. (O_o) |
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10-28-2005, 09:35 AM | #9 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS Matrix
Quote:
Bill Stoddard |
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10-28-2005, 09:39 AM | #10 |
Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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Re: GURPS Matrix
That's a concern I had about the 'download'. Neo wasn't actually in the Matrix when he was being 'trained' in the first movie. One could easily assume that if one downloaded 'ninjuitsu', or any other skillset, while in cyberspace the knowledge comes with you.
Most definitely the 'bending of the rules' as it was termed, would only be done in cyberspace, but the skills would have to be bought. Perhaps the interface is just a means of accelerating the time spent per point of training rather than actually giving points for skills.
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-safe from the children born as ghosts |
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