10-03-2018, 07:24 PM | #1 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Rolling for unconsciousness
My players and I found ourselves confused during last night's game by the unconsciousness rules. According to Exploits, p. 59, when you are at zero HP or less, "you must roll vs. HT every turn (including the one on which you were injured), at -1 per full multiple of HP below zero. Success lets you act normally until next turn. Failure means you fall unconscious."
So if my character is knocked to zero HP, do I roll right then? Or do I roll whenever my turn begins next in the action sequence? If the former, does this effectively mean that I need to make two successful rolls before I can take my first action after being hit? Based on the wording above and on the play example on p. 104 where the vampire doesn't immediately roll for unconsciousness, I think you don't roll until the beginning of your next turn. (For those with the full GURPS rules, this also matches the wording of the rules and the injury example on B419.) After searching the forums, however, I was thrown off by this 2011 Kromm post. Since the DFRPG rules were written after that post, I'll stick with my above interpretation for now, but I was curious if other people do it differently. Other than that minor confusion, it was an outstanding session that highlighted the many layers of fun embedded in DFRPG. There was a great battle with plenty of tactical complexity, an extended intra-party conflict driven by competing disadvantages and quirks (but held in check by the required Sense of Duty: Adventuring Companions), and a glorious finale where the party held off an encroaching undead horde while the cleric completed an exorcism, beating the necromantic curse by the narrowest margin. |
10-03-2018, 09:47 PM | #2 | ||||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Rolling for unconsciousness
Yes.
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As for the vampire fight, I have no idea. You can always PM Kromm, he's good about popping in to clarify stuff. |
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10-04-2018, 11:00 AM | #3 | ||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Rolling for unconsciousness
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There's no way to interpret that to mean that you roll immediately. So I wasn't sure if DFRPG was changing the rule or just stating it less clearly. The phrase that you highlighted from Exploits, p. 59, "including the one on which you were injured," is a bit ambiguous to me. I interpreted it to simply mean "on your first opportunity to act." According to Exploits, p. 28, "Each participant’s turn starts when that fighter chooses a maneuver (see below) and ends when that maneuver’s movement and dice rolls are resolved." This doesn't really help since it implies that you are in some sort of between-turn limbo when you get hit. But, I have always defined a turn as starting when you choose a maneuver and ending when you choose your next maneuver. By that definition, the phrase clearly indicates that you roll when you get hit and then again before your next action. So, I reluctantly agree with you. My reluctance is only because it feels wrong to me to roll twice before your first action. |
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10-04-2018, 04:55 PM | #4 | ||||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Rolling for unconsciousness
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But as I've already house ruled the HT roll to happen at the end of the action anyway... (to allow severely wounded Characters to get those last actions in) Quote:
I bet this is his way of updating the injury rules on the sly. ;) But if so, he should have used the wording from that Krommquote as it's very clear. |
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10-23-2018, 06:37 PM | #5 | |||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Rolling for unconsciousness
The oracle has spoken (and granted permission to share his wisdom here):
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10-24-2018, 04:35 PM | #6 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Rolling for unconsciousness
And in DFRPG specifically, if you have decent IQ or Born War Leader or similar, there are useful Do Nothing actions.
__________________
Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
10-24-2018, 04:48 PM | #7 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Rolling for unconsciousness
Though that's DF being explicitly generous; properly speaking all of the 'onwards to victory' actions should be Concentrate maneuvers.
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