09-19-2018, 03:58 AM | #21 |
Join Date: Jul 2006
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Re: World Building - Very Shallow Sea?
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09-19-2018, 09:41 AM | #22 | |
Join Date: Jun 2006
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Re: World Building - Very Shallow Sea?
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To some extent the question is less about the water than it is about the sea bed. How many large stretches of *land* are there where there is no variation in elevation over a similar area? It's not so much there is a problem with large stretches of shallow water as with large stretches of really flat ground. There are some good sized ones, and quite often they are in fact permanently or intermittently covered with shallow water, but they're marshes rather than seas - see the Everglades or the Rann of Kutch or the Amazon basin for examples.
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09-19-2018, 10:26 AM | #23 | |
Join Date: Dec 2006
Location: Meifumado
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Re: World Building - Very Shallow Sea?
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09-19-2018, 10:29 AM | #24 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: World Building - Very Shallow Sea?
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So you could probably solve this with an organism that creates shallow lagoons instead of marshes: marshes are very much made by the life that lives within them.
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09-19-2018, 11:21 AM | #25 |
Join Date: Feb 2011
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Re: World Building - Very Shallow Sea?
That's a good idea. Add a tree that grows in regularly-sized groves and has a complicated root system that holds islands up above the water while leveling out the shallow seas around it.
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09-19-2018, 04:01 PM | #26 |
Join Date: Feb 2016
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Re: World Building - Very Shallow Sea?
Alternatively, you could have vast networks of vegation that comes together to create marshy 'land' (actually their intertwined root system) on top of much deeper oceans. The shallow 'sea' would only be the water that the plants allow above their roots, and their roots could extend hundreds of meters below the surface in order to access nutrients and to provide more buoyancy with them sprouting 'trees' to improve wind resistance and photosynthesis. The resulting 'sea' could cover thousands of square kilometers and support thriving ecosystems on multiple levels (below the roots, among the roots, within the shallow 'sea', and among the 'trees').
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09-19-2018, 04:14 PM | #27 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: World Building - Very Shallow Sea?
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09-19-2018, 04:48 PM | #28 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: World Building - Very Shallow Sea?
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I love this idea and the OP's idea. Must finish this desert adventure and add some cool oceans to the map. Although, to maximize the possibilities of your floating vegetation, it might be best on a dedicated water world. I love the idea of arboreal cultures, seafaring cultures, and creatures that only live below the roots in the darkness. |
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09-19-2018, 05:32 PM | #29 |
Join Date: Jun 2017
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Re: World Building - Very Shallow Sea?
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09-19-2018, 07:15 PM | #30 | |
Join Date: Mar 2008
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Re: World Building - Very Shallow Sea?
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Demon Breed by James Schmitz collected in The Hub: Dangerous Territory which is on the Windriders Oath free Baen CD Blue World by Jack Vance |
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