04-15-2013, 08:51 PM | #1 |
Join Date: Apr 2013
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Which cards can be played to the table?
My friends and I have been playing once a week some epic games of Munchkin.
Every week we find out something new happening we haven't encountered and we need some help on some things that have been noticed and/or been called as house rules. *Before posting I looked up the questions and removed quite a lot* 1.) What cards can and cannot be put on the table from your hand? Main concern is towards monster cards, race and class cards. 2.) Can you put down a race or class on the table sideways so it doesn't override your current active one? Can class/race cards be traded? 3.) Game Scenario - Everyone but me is level 9, this is a close game. Being really good at feeling out the future of events, I sell cards normally and get to level 9 with nothing else in play but cleric and thief with the super munchkin card. I can feel Divine Intervention coming. Next player plays and goes for a winning kill on the monster, No one can stop him but me with my backstab ability. I ended up discarding cleric to backstab, [generalizing that I cannot discard thief to use thief's ability, which later was researched to be true]. I ended up stopping him but next turn divine intervention came and the other cleric won the game, as I jumped out my chair in a burst of energy. A lot of different rules probably apply to this questions events. tl;dr/4.): Could I have discarded super munchkin for thief, turn cleric sideways to keep thief active, and then before the door was kicked on the next turn. Turn Cleric active and would I discard or turn thief sideways? |
Tags |
backstab, munchkin, questions, rules |
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