08-25-2016, 02:42 PM | #11 | |
Join Date: Aug 2004
Location: Austin, TX
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Re: Gloop Guns from The Incredibles
Quote:
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08-26-2016, 05:14 AM | #12 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Gloop Guns from The Incredibles
Keep your eyes peeled this Tuesday on my blog. This thread inspired me so I wrote a blogpost. :-)
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08-26-2016, 12:04 PM | #13 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: Gloop Guns from The Incredibles
Quote:
We need something (Cosmic, I guess) to allow you to "break away" without "breaking free" -- until the layered Binding becomes too great for you to break away also. I think we're in agreement. |
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08-26-2016, 12:26 PM | #14 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gloop Guns from The Incredibles
I hope you invoke Control Points, because while I'm biased, the accumulation of control points, lowering both DX and ST over time until you're immobile, is perfect for this application.
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08-27-2016, 01:38 PM | #15 |
Join Date: Aug 2005
Location: Cowtown, Canada
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Re: Gloop Guns from The Incredibles
Vaguely related, the Ultratech Tangler rounds stack as well, with multiple hits increasing the ST penalty to break free.
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08-30-2016, 03:03 PM | #16 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Gloop Guns from The Incredibles
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