03-01-2018, 07:23 AM | #1 |
Join Date: May 2008
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Re: Difficult monsters
Or one kid goblin who was being accidentally left behind during a winter pilgrimage. Home alone DF sounds like fun.
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
03-01-2018, 07:54 AM | #2 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Difficult monsters
That is awesome! Of course, you'd have to stack the deck a little. "Goblin-kin are as diverse as dwarves, elves, humans, and other adventurer races – an individual could have almost any trait!" Kevin the Goblin would surely have less ST, more IQ, Magic Resistance (an important part of Plot Armor in fantasy), and Ridiculous Luck, plus epic Stealth and a good Traps skill. Big bonus if he can defeat the party non-lethally.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
03-01-2018, 01:01 PM | #3 |
Join Date: Sep 2004
Location: Canada
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Re: Difficult monsters
Also important for Kevin is a great Scrounging skill and apparently a very busy house to loot and pillage, or Gizmo + Serendipity to keep finding exactly what he needs.
Also Fearlessness, Callous, and possibly Bully (seriously, he does some cruel stuff).
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
03-01-2018, 02:07 PM | #4 |
Join Date: May 2008
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Re: Difficult monsters
all very in keeping with a cunning goblin warrior to be!
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
03-01-2018, 02:26 PM | #5 |
Join Date: Feb 2009
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Re: Difficult monsters
Higher Purpose - Defend Da House?
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03-01-2018, 04:25 PM | #6 |
Join Date: Jan 2006
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Re: Difficult monsters
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03-01-2018, 07:45 PM | #7 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Difficult monsters
Quote:
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03-01-2018, 11:12 PM | #8 | |
Join Date: Aug 2004
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Re: Difficult monsters
Quote:
I think you actually want to make the lone kid a Hell Gnome, though. "Clever makers of locks, traps, and Evil Runes for dungeons" – right there in the book. And then you get to call the adventure "Gnome Alone".
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GLAIVE Mini levels up to v2.4. Update to melee weapon design tool, with more example weapons and commentary.) |
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03-02-2018, 06:21 AM | #9 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Difficult monsters
I kind of want to write this now. It's SO GOOD.
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03-02-2018, 08:05 AM | #10 |
Join Date: Aug 2004
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Re: Difficult monsters
You must.
(So. What issue of Pyramid will we see it in? : ) (Speaking of Pyramid: Has its monthly themes ever included "Humor" – nonsensical adventures, jokey magic items, IOU content, etc.? Is that something anyone would want, or would it cause a mass exodus of readers? [Me, I'd like it, but I have no standards.])
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GLAIVE Mini levels up to v2.4. Update to melee weapon design tool, with more example weapons and commentary.) |
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