Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-22-2014, 03:50 PM   #11
Prince Charon
 
Prince Charon's Avatar
 
Join Date: Dec 2012
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Anthony View Post
The problem is that tech regression usually isn't possible, because there's so much infrastructure involved in even a medium tech level, and it's probably not present in the high tech level; basically, once your tech starts collapsing, it likely either stabilizes fairly immediately with cheap versions of current tech (which is maybe a 1 TL loss), or it probably goes into free fall and if you're lucky stabilizes at TL 4.

Note that we don't have much in the way of examples of real-world tech regression -- we have economic collapse resulting in some of the bigger stuff no longer being built, but the actual 'tech level' isn't really lower.
... and most nations that would be capable of it, probably do not have anyone in power who is both unethical enough to run the necessary experiments (would require isolation from regions able and willing to tech them back up), and would be interested in the results.
__________________
Warning, I have the Distractible and Imaginative quirks in real life.

"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
Prince Charon is offline   Reply With Quote
Old 08-22-2014, 03:54 PM   #12
PTTG
 
PTTG's Avatar
 
Join Date: Feb 2011
Default Re: Sci-fi Interstellar Empires and Tech Regression

The collapse of a mighty civilization is the ultimate conspiracy theory. It may be that nobody knows why... which ultimately means that instead of one solid theory, you only need to come up with three or four subtly flawed ones. Here's a few ideas:

- Traditional Civil War: This could be the general theme of dozens of theories. Everyone says that their precursors (religious, racial, planetary) were the innocent ones that those bastards from (an opposing religion, differing race, distant star system) viciously attacked, eventually leading to political, then social, then technological collapse.

- Plauge: Natural or artificial (presumably as a part of some Civil War), either one could kill 99.9999999% of humanity, leaving only stragglers on what planets survive. Problem with that is that if there are a variety of demi-human species, they'll have differing immune systems and some will survive far more effectively than others.

- Tech Plauge: Instead of a human illness, have mad nanites destroy technology. Without the unobtanium power cores in precursor ships, the nanties decayed away, leaving only the settlers on planets, the few abandoned bases on uninhabitable moons, and the occasional drifting starship. Alternatively, a gamma-ray-burster struck and killed all the power cores... forcing a regression.

- Trancendence: Maybe somebody figured out a way to separate consciousness from physical forms... or claimed to have done so. Either way, only the luddites were left standing.

Naturally, the real answer is some combination of all of these (presumably). Maybe the trancendants triggered a war, somebody developed the nanite plauge, someone else launched the bio-plauge... If you need multiple "resets," just have uncovered caches of infected material pop back up.
PTTG is offline   Reply With Quote
Old 08-24-2014, 09:34 PM   #13
Johnny1A.2
 
Join Date: Feb 2007
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Anthony View Post
The problem is that tech regression usually isn't possible, because there's so much infrastructure involved in even a medium tech level, and it's probably not present in the high tech level; basically, once your tech starts collapsing, it likely either stabilizes fairly immediately with cheap versions of current tech (which is maybe a 1 TL loss), or it probably goes into free fall and if you're lucky stabilizes at TL 4.

Note that we don't have much in the way of examples of real-world tech regression -- we have economic collapse resulting in some of the bigger stuff no longer being built, but the actual 'tech level' isn't really lower.
It depends on what we mean by 'regression', too.

For ex, a planet in the Empire might have had TL10 (for ex) tech, but it was lightly settled and much of the necessary support infrastructure is off-world. The Empire crashes, and the locals simply lack the population and necessary resources to maintain a TL10 society, even if they have the theoretical knowledge in their libraries and so forth.

So they collapse, maybe down to TL4, but they don't necessarily stay there very long because they do have enough people and resources to maintain, say, a TL7 society. So they rebuild back up from 4 to 7 over a generation or 5, because they have the knowledge but it takes a while to rebuild the local infrastructure and learn the practical skills to use it.

So...a century or three after the Collapse, we have a world with a TL7 society, or mor likely a 6/7 version, with the theoretical knowledge to go up to higher levels but lacking the necessary raw materials/practical skills/infrastructure to actually do it. They might be able to build a few lower tech versions of higher-TL devices, but can't implement the full version.

So...does this count as an example of regression?
Johnny1A.2 is offline   Reply With Quote
Old 08-25-2014, 12:11 AM   #14
wabishtar
 
wabishtar's Avatar
 
Join Date: Oct 2006
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Ulzgoroth View Post
Bringing down an interstellar society with plague is hard, since in most settings every planet, ship, and space station is a separated unit with highly controllable borders, and travel across known space usually takes a while. Which means that quarantine should be extremely effective.
I have a suggestion for how you might get around this, and for how you might explain the massive societal collapse. What if the First Interstellar Empire didn't use spaceships? What if they used a planetary teleportation device that sent people from one planet to another almost instantly? That would explain how the plague spread. On the other hand, if the teleportation devices were used for both travel and communication, you might not even need a plague, just something that disables the gates. If every planet had become extremely specialized, producing only a few products for the galactic economy, and all data was stored on a sort of intergalactic cloud network connected by the teleportation devices, then the disabling of the gates could cause every planet to be very suddenly totally alone, and without access to the information necessary to maintain their current level of technology. I know this isn't exactly the universe you were describing, but it's just a thought.
wabishtar is offline   Reply With Quote
Old 08-25-2014, 10:59 AM   #15
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by wabishtar View Post
I have a suggestion for how you might get around this, and for how you might explain the massive societal collapse. What if the First Interstellar Empire didn't use spaceships? What if they used a planetary teleportation device that sent people from one planet to another almost instantly? That would explain how the plague spread. On the other hand, if the teleportation devices were used for both travel and communication, you might not even need a plague, just something that disables the gates. If every planet had become extremely specialized, producing only a few products for the galactic economy, and all data was stored on a sort of intergalactic cloud network connected by the teleportation devices, then the disabling of the gates could cause every planet to be very suddenly totally alone, and without access to the information necessary to maintain their current level of technology. I know this isn't exactly the universe you were describing, but it's just a thought.
Yeah, linking the place together with portals nicely disrupts the physical quarantine provided by space.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 08-25-2014, 01:45 PM   #16
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Sci-fi Interstellar Empires and Tech Regression

Fantasy settings have covered this many times. Technology reaches the point where all systems do self-repair, the Empire collapses, and machines eventually run out of resources to repair themselves. Since nobody on a colony world needed to know how to repair said machines, they become so much scrap metal once they stop functioning.

Throw in a war, and you end up with machines breaking down even faster. Since a nuke available near the borderline between TL7 and TL8 can destroy power grids 900+, miles away, devices available to any civilization capable of FTL travel should have no trouble delivering a devastating EMP to entire worlds.
Nereidalbel is offline   Reply With Quote
Old 08-25-2014, 02:26 PM   #17
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Nereidalbel View Post
Fantasy settings have covered this many times. Technology reaches the point where all systems do self-repair, the Empire collapses, and machines eventually run out of resources to repair themselves. Since nobody on a colony world needed to know how to repair said machines, they become so much scrap metal once they stop functioning.

Throw in a war, and you end up with machines breaking down even faster. Since a nuke available near the borderline between TL7 and TL8 can destroy power grids 900+, miles away, devices available to any civilization capable of FTL travel should have no trouble delivering a devastating EMP to entire worlds.
That, as Anthony notes, isn't going to cause regression, it'll cause outright freefall, stopping somewhere in the inclusive range from TL4 to extinction.


It seems to me that an actual regression could be achieved by a very gentle collapse. Where the writing is clearly on the wall for years while the advanced tech base remains usable. And people, recognizing the unsustainability, use their residual tech to establish a lower-level sustainable infrastructure.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 08-25-2014, 02:38 PM   #18
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Ulzgoroth View Post
That, as Anthony notes, isn't going to cause regression, it'll cause outright freefall, stopping somewhere in the inclusive range from TL4 to extinction.


It seems to me that an actual regression could be achieved by a very gentle collapse. Where the writing is clearly on the wall for years while the advanced tech base remains usable. And people, recognizing the unsustainability, use their residual tech to establish a lower-level sustainable infrastructure.
If simple machines take long enough to break down, there can be a gradual collapse from TL10+ down to 4-ish. I say 4 only because people should be able to figure out enough to stabilize there by the time the last computer fails. An instantaneous failure of ALL machines and computers would be a drop to TL1, with constructed buildings being little more than artificial caves.
Nereidalbel is offline   Reply With Quote
Old 08-25-2014, 03:15 PM   #19
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Nereidalbel View Post
If simple machines take long enough to break down, there can be a gradual collapse from TL10+ down to 4-ish. I say 4 only because people should be able to figure out enough to stabilize there by the time the last computer fails. An instantaneous failure of ALL machines and computers would be a drop to TL1, with constructed buildings being little more than artificial caves.
You might be able to have a gradual collapse in the sense of remnant technology gradually fading away, but a TL10 failing tech base is never going to be TL8, or TL7. Those tech bases aren't on the natural path from TL10 to wherever it's going.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 08-25-2014, 03:21 PM   #20
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Sci-fi Interstellar Empires and Tech Regression

Quote:
Originally Posted by Ulzgoroth View Post
You might be able to have a gradual collapse in the sense of remnant technology gradually fading away, but a TL10 failing tech base is never going to be TL8, or TL7. Those tech bases aren't on the natural path from TL10 to wherever it's going.
That depends on how long automation goes. Regression may be measured in decades instead of generations, but, it'll still happen. Note that this is overall TL, and sub-categories may fall at different rates.
Nereidalbel is offline   Reply With Quote
Reply

Tags
empires, regression, sci-fi, tech

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:50 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.