08-22-2014, 03:50 PM | #11 | |
Join Date: Dec 2012
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
|
08-22-2014, 03:54 PM | #12 |
Join Date: Feb 2011
|
Re: Sci-fi Interstellar Empires and Tech Regression
The collapse of a mighty civilization is the ultimate conspiracy theory. It may be that nobody knows why... which ultimately means that instead of one solid theory, you only need to come up with three or four subtly flawed ones. Here's a few ideas:
- Traditional Civil War: This could be the general theme of dozens of theories. Everyone says that their precursors (religious, racial, planetary) were the innocent ones that those bastards from (an opposing religion, differing race, distant star system) viciously attacked, eventually leading to political, then social, then technological collapse. - Plauge: Natural or artificial (presumably as a part of some Civil War), either one could kill 99.9999999% of humanity, leaving only stragglers on what planets survive. Problem with that is that if there are a variety of demi-human species, they'll have differing immune systems and some will survive far more effectively than others. - Tech Plauge: Instead of a human illness, have mad nanites destroy technology. Without the unobtanium power cores in precursor ships, the nanties decayed away, leaving only the settlers on planets, the few abandoned bases on uninhabitable moons, and the occasional drifting starship. Alternatively, a gamma-ray-burster struck and killed all the power cores... forcing a regression. - Trancendence: Maybe somebody figured out a way to separate consciousness from physical forms... or claimed to have done so. Either way, only the luddites were left standing. Naturally, the real answer is some combination of all of these (presumably). Maybe the trancendants triggered a war, somebody developed the nanite plauge, someone else launched the bio-plauge... If you need multiple "resets," just have uncovered caches of infected material pop back up. |
08-24-2014, 09:34 PM | #13 | |
Join Date: Feb 2007
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
For ex, a planet in the Empire might have had TL10 (for ex) tech, but it was lightly settled and much of the necessary support infrastructure is off-world. The Empire crashes, and the locals simply lack the population and necessary resources to maintain a TL10 society, even if they have the theoretical knowledge in their libraries and so forth. So they collapse, maybe down to TL4, but they don't necessarily stay there very long because they do have enough people and resources to maintain, say, a TL7 society. So they rebuild back up from 4 to 7 over a generation or 5, because they have the knowledge but it takes a while to rebuild the local infrastructure and learn the practical skills to use it. So...a century or three after the Collapse, we have a world with a TL7 society, or mor likely a 6/7 version, with the theoretical knowledge to go up to higher levels but lacking the necessary raw materials/practical skills/infrastructure to actually do it. They might be able to build a few lower tech versions of higher-TL devices, but can't implement the full version. So...does this count as an example of regression? |
|
08-25-2014, 12:11 AM | #14 | |
Join Date: Oct 2006
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
|
|
08-25-2014, 10:59 AM | #15 | |
Join Date: Jul 2008
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
08-25-2014, 01:45 PM | #16 |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Sci-fi Interstellar Empires and Tech Regression
Fantasy settings have covered this many times. Technology reaches the point where all systems do self-repair, the Empire collapses, and machines eventually run out of resources to repair themselves. Since nobody on a colony world needed to know how to repair said machines, they become so much scrap metal once they stop functioning.
Throw in a war, and you end up with machines breaking down even faster. Since a nuke available near the borderline between TL7 and TL8 can destroy power grids 900+, miles away, devices available to any civilization capable of FTL travel should have no trouble delivering a devastating EMP to entire worlds. |
08-25-2014, 02:26 PM | #17 | |
Join Date: Jul 2008
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
It seems to me that an actual regression could be achieved by a very gentle collapse. Where the writing is clearly on the wall for years while the advanced tech base remains usable. And people, recognizing the unsustainability, use their residual tech to establish a lower-level sustainable infrastructure.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
08-25-2014, 02:38 PM | #18 | |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
|
|
08-25-2014, 03:15 PM | #19 | |
Join Date: Jul 2008
|
Re: Sci-fi Interstellar Empires and Tech Regression
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
08-25-2014, 03:21 PM | #20 |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Sci-fi Interstellar Empires and Tech Regression
That depends on how long automation goes. Regression may be measured in decades instead of generations, but, it'll still happen. Note that this is overall TL, and sub-categories may fall at different rates.
|
Tags |
empires, regression, sci-fi, tech |
Thread Tools | |
Display Modes | |
|
|