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Old 07-18-2018, 04:08 PM   #31
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Does death spell deal fST or ST damage?

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Originally Posted by Chris Rice View Post
It doesn't say it kills the weaker one with Fatigue ST any more than the damage caused by Lightning Bolt or Fireball is said to be Fatigue ST. Fatigue ST is only for casting spells, not for damage caused by them. And this spell causes DAMAGE to both.

If you look carefully, the spell does not have a ST to cast.
Steve,
Does this spell deal fatigue ST damage to the caster (if he or she lives), or does it do ST damage to the caster?

Given that different GM's have interpreted this in different ways, I note that this is another instance where using fST when you mean fatigue would be clearer.

Warm regards, Rick.
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Old 07-18-2018, 04:26 PM   #32
Skarg
 
Join Date: May 2015
Default Re: Costs of spells and talents - requirements.

(Or just the word "fatigue" or "exhaustion", or "damage" or "injury" if that's what's intended.)
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Old 07-18-2018, 04:45 PM   #33
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: Costs of spells and talents - requirements.

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Originally Posted by Skarg View Post
(Or just the word "fatigue" or "exhaustion", or "damage" or "injury" if that's what's intended.)
I've started a new thread which is to do with ST v Fatigue loss. Comments welcome.
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Old 07-18-2018, 05:21 PM   #34
Steve Jackson
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Join Date: Jul 2004
Default Re: Costs of spells and talents - requirements.

Are you asking if it causes PERMANENT ST loss? No, it doesn't.

But unlike other spells, it can kill the caster.
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Old 07-18-2018, 05:34 PM   #35
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Costs of spells and talents - requirements.

Quote:
Originally Posted by Steve Jackson View Post
Are you asking if it causes PERMANENT ST loss? No, it doesn't.

But unlike other spells, it can kill the caster.
Hi Steve,
No we are asking does it do ST damage, which takes 2 days to heal one point, or does it do fatigue ST loss, which recovers at 1 point per 15 minutes.

Warm regards, Rick
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Old 07-18-2018, 11:09 PM   #36
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Costs of spells and talents - requirements.

I'm with Chris on this one -- it seemed obvious from both the wording and the intent of the Spell that it was actual damage taken, not merely fatigue.

After all, it's called "the Death Spell;" not "the Really, Really Tired Spell."
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Old 07-19-2018, 12:03 AM   #37
zot
 
Join Date: May 2018
Default Re: Costs of spells and talents - requirements.

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Originally Posted by JLV View Post
I'm with Chris on this one -- it seemed obvious from both the wording and the intent of the Spell that it was actual damage taken, not merely fatigue.

After all, it's called "the Death Spell;" not "the Really, Really Tired Spell."
In TFT, really really exhasuted = death...
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Old 07-19-2018, 12:23 AM   #38
Skarg
 
Join Date: May 2015
Default Re: Costs of spells and talents - requirements.

I remember wondering this, and noticing it did not say, and that there were three possible interpretations:

A) The caster gains fatigue if he survives (as with all other spells), but the victim takes damage.

B) The survivor gains fatigue not damage, even if the spell target is the survivor.

C) The survivor takes damage, even if the caster is the survivor.

My assumption was always A). I'm cool with C), but I think it should explicitly say casting this spell injures the caster, not just fatigues him.
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Old 07-19-2018, 12:45 AM   #39
zot
 
Join Date: May 2018
Default Re: Costs of spells and talents - requirements.

Quote:
Originally Posted by Skarg View Post
I remember wondering this, and noticing it did not say, and that there were three possible interpretations:

A) The caster gains fatigue if he survives (as with all other spells), but the victim takes damage.

B) The survivor gains fatigue not damage, even if the spell target is the survivor.

C) The survivor takes damage, even if the caster is the survivor.

My assumption was always A). I'm cool with C), but I think it should explicitly say casting this spell injures the caster, not just fatigues him.
What about

D) they both gain fatigue

In TFT, fatigue kills.
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Old 07-19-2018, 01:57 AM   #40
Skarg
 
Join Date: May 2015
Default Re: Costs of spells and talents - requirements.

Quote:
Originally Posted by zot View Post
What about

D) they both gain fatigue

In TFT, fatigue kills.
I think that's a more thorough detail of what I meant by B). Let's see, maybe it would be clearer written as:

A) Caster takes fatigue, target takes damage.

B) Both caster and target take fatigue.

C) Both caster and target take damage.

There are other possible ways it could work (e.g. based on who dies), but A) B) and C) seem most likely to me.
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