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Old 07-11-2018, 07:54 AM   #11
zot
 
Join Date: May 2018
Default Re: Flora and Fauna table

Quote:
Originally Posted by Rick_Smith View Post
Hi Zot,
I would add a column that gave the page number where this monster could be found, (e.g. ItL pg 56 for Basilisk).

Warm regards, Rick.
Derp!

Yeah, that's important.
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Old 07-11-2018, 07:48 PM   #12
guymc
 
Join Date: Aug 2004
Default Re: Flora and Fauna table

Just off-hand, which would you rather have:
1) A book of beasts with adventure hooks listed with each.
2) A deck of beast cards with pics and stats and a separate smaller booklet of adventure hooks.
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Old 07-11-2018, 07:57 PM   #13
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Flora and Fauna table

Quote:
Originally Posted by guymc View Post
Just off-hand, which would you rather have:
1) A book of beasts with adventure hooks listed with each.
2) A deck of beast cards with pics and stats and a separate smaller booklet of adventure hooks.
Hi Guy, I would prefer #1.

The reason is that creature cards have a strict limit to the amount of space for art and write ups. Where as a book can give as many words as they want to describe weird monsters. And I like weird, unusual monsters that may take several paragraphs to describe well.

Warm regards, Rick.

Last edited by Rick_Smith; 07-11-2018 at 10:59 PM. Reason: Added second paragraph.
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Old 07-12-2018, 12:13 AM   #14
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Flora and Fauna table

Quote:
Originally Posted by guymc View Post
Just off-hand, which would you rather have:
1) A book of beasts with adventure hooks listed with each.
2) A deck of beast cards with pics and stats and a separate smaller booklet of adventure hooks.
I infinitely prefer #1. (Because I also want the descriptions that usually come with Steve's creatures, and cards simply won't give me as much information.)
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Old 07-12-2018, 01:14 AM   #15
Jim Kane
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Join Date: Mar 2018
Default Re: Flora and Fauna table

Agreed on #1 - A book of beasts with adventure hooks listed with each.

Disagree on #2 - A deck of beast cards with pics and stats and a separate smaller booklet of adventure hooks.

I understand that *cards* are a very popular and proven gaming vehicle for things like: Magic the Gathering and Pokemon, but *personally*, I would not be into having to deal with, store, keep track of, and shuffle through a bunch of fiddly cards - where 150 beasts would be roughly 3 decks!

I have enough headaches to keep track of already ;-)

I guess if the sentence: "Cards are a superior information vehicle and product format to a traditional book in the case for TFT, because _______"; I might have a different feeling.

Because I cannot complete that qualifying sentence, I *must* vote for the traditional book format; however, if someone can express a legitimate benefit (beyond: "cards are more modern for modern audiences, and card games are popular"), I might be swayed.

JK

Last edited by Jim Kane; 07-12-2018 at 01:31 AM. Reason: typo
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Old 07-12-2018, 01:20 AM   #16
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: Flora and Fauna table

I'd much prefer the book, although I can see that cards might attract a new crowd, perhaps appealing to a younger generation of players.
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Old 07-12-2018, 08:39 AM   #17
John Brinegar
 
Join Date: Jul 2018
Default Re: Flora and Fauna table

One difference between cards and books is that cards allow you easy access to only those monsters you're using in a particular encounter. You can pull the cards and put them next to each other instead of having to flip through the book. I will confess that this is not enough to make me prefer cards to books, but others may feel differently.
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Old 07-12-2018, 10:27 AM   #18
Steve Jackson
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Join Date: Jul 2004
Default Re: Flora and Fauna table

My two cents worth, as a GM rather than a designer, is that cards have two big advantages - you can quickly hand them to a player, and they are easy to randomize. I can see myself wanting to randomize in order to get, say, three thugs from within a deck designed around a small range of point values. Completely random monsters is questionable. Oh, look, you found (rolls dice) three Plutonium Dragons.
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Old 07-12-2018, 01:07 PM   #19
JLV
 
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Location: Arizona
Default Re: Flora and Fauna table

There's some value to cards based on Steve's point. However, that's not the kind of cards we're discussing here -- we're talking about a monster deck that (presumably) has one of each kind of monster in it.

The kind of deck I think Steve is talking about is what we used to do in my very first group -- create a bunch of 3x5 index cards, each with a thug, or an orc, or whatever, on it and then keep the decks separate so if the players ran across an bandit group, the GM could randomly pull however many "thug" cards he needed in order to create the group on the fly without having to sit there in the middle of the game and make them up.

At one point, I had several hundred of these cards in an index card box, with little dividers separating the types of creatures. Alas, all disappeared over a decade ago...
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Old 07-12-2018, 03:11 PM   #20
Shostak
 
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Location: New England
Default Re: Flora and Fauna table

I'd prefer option 1, though only if it was an either/or case. I might prefer to have both to take advantage of their respective advantages
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