11-08-2014, 09:36 PM | #35 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Balancing High Size Modifier
GURPS is pretty vague on what HP are, but the key feature of DR vs HP is that the DR doesn't (normally) ablate, while HP loss represents lasting damage, and, well, for a homogenous object that's basically the distinction between elastic and inelastic deformation.
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Tags |
balance, brainstorm, house rules, size modifier, strength |
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