02-17-2016, 07:52 PM | #841 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
|
Re: Report To The Stakeholders
I've been reading too much Discworld lately. (I know, crazy...)
Just saying, this brought a Discworld character to mind. :-)
__________________
I'm a collector, not a gamer. =) |
02-17-2016, 08:21 PM | #842 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
Re: Report To The Stakeholders
At a guess, not likely at all. Consider: Ogre was OOP for many years. Then they had a Kickstarter and it made them nearly a million bucks. Car Wars was OOP for many years, then they sold out a reprint with remarkable speed, had another successful Kickstarter for some support material, and they're gearing up for a new edition. If GURPS goes into abeyance, they're not going to just give it up. They understand that "not profitable to produce now" does not necessarily equal "not profitable to produce ever." It just goes into the vault until they can figure out a way of making it profitable again.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
03-06-2016, 12:16 PM | #843 | |
Join Date: Feb 2009
Location: Central Texas, north of Austin
|
Re: Report To The Stakeholders
Quote:
For example, when arguing for more GURPS adventures or other things that just ARE NOT MARKETABLE, we are constantly refuted by naysayers who only want to explain the numerous hostilities of the market. These pessimists assume that markets don't change, that strategies can't be innovated, or that a new approach can't revive a good idea. Now the critics may be right and have valuable insight. But what concerns me is their absolute insistence that nothing new will ever work. Last edited by Tom H.; 03-06-2016 at 12:40 PM. Reason: Precision |
|
03-06-2016, 12:36 PM | #844 | |
Join Date: Feb 2009
Location: Central Texas, north of Austin
|
Re: Report To The Stakeholders
Quote:
I would like to produce some GURPS adventures but fear losing control over the outcome if SJ Games published it. Without having investigated the process deeply, these are the risks that concern me in going the SJ Games route: (1) Getting accepted into the limited production schedule, (2) Waiting for editing and art resources, (3) Compliance with existing layout, lack of creative control (4) Having worked many hours to complete a product with the risk of getting pulled due to poor sales expectations. (Didn't this happen with the new Disc World?, granted that was a physical print.) |
|
03-07-2016, 02:36 AM | #845 | |
Join Date: Aug 2004
Location: U.K.
|
Re: Report To The Stakeholders
Quote:
I've seen a fair few products (in the games industry and elsewhere) reappear after years (or decades) when the market and the distribution technologies changed, and new ways to turn honest profits appeared. I've seen a lot more migrate to the back of a filing cabinet and vanish from memory, because no new approach ever does appear, or because the ones that do look chancy and uncertain, while other market opportunities for newer products look bigger and more certain. Think of all your best-loved RPG products that are no longer on the market. (We all have them.) Odds are, somebody has the rights, and honestly intends to do something with them ... one day... Heck, I've got a list of old ideas of my own that I once thought I could turn into something saleable, one day. (It doesn't help that some that I have dug out proceeded to die like dogs, commercially.) Road to Hell paved with blah blah blah. As to whether any given company is making serious attempts to get any given old project out into the world through new channels, or whether they just have a very dusty filing cabinet - we very rarely know. Commercial confidentiality and all that. We can only judge by results.
__________________
-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
|
03-07-2016, 06:12 AM | #846 |
Join Date: Oct 2014
Location: St. Louis, Missouri
|
Re: Report To The Stakeholders
This is the same in almost all hobbyist commercial pursuits. I have multiple model railroad kits I am sitting on, because currently the market won't support them -- but someday it might. In one case I sold an entire product line to a guy who thought he could make a go of it -- he's finding it a hard slog.
Only time will tell, and watching what the consumer market is doing. |
05-26-2016, 11:37 AM | #847 |
Join Date: Jul 2005
|
Getting Started Advice
Worthless anecdote from my life... :)
Played GURPs a few times in the 90s (MtG sucked the oxygen out of gaming then), and I bought a ton of GURPs books in the 90s, loved reading them, imaging scenarios, characters, etc. Collected them for a while. When 4E came out, I upgraded, and never managed to play. Time was limited, and getting a game together seemed like too much work. The massive tome that is 4E is hard to wrap head around, and GURPs LITE just seemed hamfisted. Then I bought the How to GM GURPs PDF (hemmed and hawed, buying a PDF seemed weird)... Ran my first game two weeks later and now am playing semi-regularly. The kicker that brought me back, wife wanted to make Steampunk Garp, and books said adopt a persona... she asked me if that GURPs stuff on my shelf might help, we picked up GURPS Steampunk, and now a game is going. I really think that the Powered by GURPS idea with a "GM's Guide" that is "How to GM GURPs in the worldview and a "Players Guide" with just the subset needed to play in the genre might be the best way to expand the hobby. Thinking of how I found D&D in a physical bookstore while my mom was shopping and fascinated with the Red Box and picture of a dragon... GURPs appears to have a much bigger barrier to entry than it does, because the "Basic Set" isn't basic, it's a Rules encyclopedia. "How to GM Gurps" is really the basic set... |
05-26-2016, 11:57 AM | #848 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: Getting Started Advice
Quote:
* To be clear, they haven't.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
|
05-27-2016, 02:44 AM | #849 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: Report To The Stakeholders
We need a GURPS Cooking. Then we can all be steakholders.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-27-2016, 06:53 AM | #850 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
Re: Report To The Stakeholders
Hey, I'm doing what I can.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
|
|