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Old 10-13-2018, 06:38 PM   #1
NightHawk
 
Join Date: Aug 2004
Location: Scarborough, ON Canada
Default Rules for stasis

I am creating an adventure that will focus heavily on a space station where the crew and a few other surprises where left unattended Ed in stains or cytoplasms. If anyone can point me in the right direction I would appreciate the help
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Old 10-13-2018, 06:41 PM   #2
Fred Brackin
 
Join Date: Aug 2007
Default Re: Rules for stasis

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Originally Posted by NightHawk View Post
I am creating an adventure that will focus heavily on a space station where the crew and a few other surprises where left unattended Ed in stains or cytoplasms. If anyone can point me in the right direction I would appreciate the help
I am not quite sure what you're looking for but Bio-tech seems likely.
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Old 10-13-2018, 08:53 PM   #3
NightHawk
 
Join Date: Aug 2004
Location: Scarborough, ON Canada
Default Re: Rules for stasis

I am looking for something that would define or give rules around suspended animation or stasis pods on a starship for extended travel without aging etc
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Old 10-13-2018, 09:35 PM   #4
weby
 
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Default Re: Rules for stasis

The long version of the rules are in Biotech with many versions in pages 144-147.

There are short partial versions in many places, like in ultra tech pages 193-194,198,200 and really short single type in space ships page 18.
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Old 10-15-2018, 08:43 AM   #5
malloyd
 
Join Date: Jun 2006
Default Re: Rules for stasis

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Originally Posted by NightHawk View Post
I am looking for something that would define or give rules around suspended animation or stasis pods on a starship for extended travel without aging etc
It's also worth considering if you even need any rules. They're really only useful if some of the characters are in stasis and some are not. If the whole party is in stasis, there's nothing to play out while they are, and no real point in rules for it. A lot of stasis rules reduce to a boring "make a saving throw or die without anything interesting happening" option, and your game is rarely better for rules like that.
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Old 10-16-2018, 11:58 PM   #6
NightHawk
 
Join Date: Aug 2004
Location: Scarborough, ON Canada
Default Re: Rules for stasis

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Originally Posted by weby View Post
The long version of the rules are in Biotech with many versions in pages 144-147.

There are short partial versions in many places, like in ultra tech pages 193-194,198,200 and really short single type in space ships page 18.
This is exactly what I was looking for thank you.

Basically the party will be walking into an ancient space station that hold various sentient beings all of which are in stasis. They accidentally wake one up who claims to be one of the workers of the station that was placed in stasis during a solar event that put all life on the station at risk. He is only partially telling the truth. He was not part of the crew that is currently still in stasis!!! Lol
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