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Old 11-29-2017, 08:35 AM   #1
Mack_JB
 
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Default Trucks, in Ogre

So while I can hold out hope for trucks in plastic from a future minis KS campaign, it also seems less likely to occur since trucks can easily be proxied.

I've been looking at various GHQ Micro Armor trucks to use, but then got to wondering, is "Iron Mountain" pretty much the scenario that uses the most trucks, or does some other scenario surpass it in unit count?

I.E.; how many trucks do I need in my collection?
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Old 11-29-2017, 09:57 AM   #2
Dave Crowell
 
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Default Re: Trucks, in Ogre

You must be new to miniatures gaming. The answer is "all the trucks +1 just to be sure". ;)

I think Iron Mountain is likely the truck heaviest official scenario.
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Old 11-29-2017, 10:09 AM   #3
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Default Re: Trucks, in Ogre

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Originally Posted by Dave Crowell View Post
You must be new to miniatures gaming. The answer is "all the trucks +1 just to be sure". ;)

I think Iron Mountain is likely the truck heaviest official scenario.
What about Turkey Shoot?
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Old 11-29-2017, 10:12 AM   #4
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Default Re: Trucks, in Ogre

Well, with nearly 600 unpainted metal mins, and now 700 odd plastic ones, and a further 750 coming next Summer, yes, "more" makes sense. I just wondered if anyone knew of something larger than IM that could be referenced.
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Old 11-29-2017, 10:34 AM   #5
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Default Re: Trucks, in Ogre

So looking it up, 'Turkey Shoot' needs roughly 18 trucks (thank you, I would have missed that one entirely), while 'Iron Mountain' needs "just" ten. Since GHQ packages their trucks either 4 or 5 per blister, 20 units would be sufficient for now.

For general looks, I'm leaning towards the four wheeled Chinese one:

http://www.ghqmodels.com/store/rc10.html

Or one of the Soviet ones:

http://www.ghqmodels.com/store/w110.html

http://www.ghqmodels.com/store/w111.html

Or for really heavy trucks:

http://www.ghqmodels.com/store/w112.html

http://www.ghqmodels.com/store/n84.html

I already have some of the MAN ones.
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Old 11-29-2017, 11:47 AM   #6
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Default Re: Trucks, in Ogre

I'd go for the MAN units. Future military equipment will only be heavier and/bulkier. Besides the MAN trucks look cool.

Now - for hovertrucks?
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Old 11-29-2017, 02:45 PM   #7
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Default Re: Trucks, in Ogre

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Originally Posted by Mack_JB View Post
So looking it up, 'Turkey Shoot' needs roughly 18 trucks (thank you, I would have missed that one entirely), while 'Iron Mountain' needs "just" ten.
Yeah, Footrace is "just ten" as well. The only reason I didn't use more is I needed to limit it to the available trucks in ODE when I wrote it. ;-)
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Old 11-29-2017, 03:04 PM   #8
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Default Re: Trucks, in Ogre

I really like the KamAZ 6x6 and 8x8, and the MAN KAT...those are some cool looking trucks.
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Old 11-29-2017, 04:35 PM   #9
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Default Re: Trucks, in Ogre

Other than twenty trucks, and I already have six of the MAN 10 ton models, I haven't decided further -- other than maybe twenty of one design for PE, and twenty of another for NAC. In which case, the MAN being German equipment now means PE later ...

Last edited by Mack_JB; 11-29-2017 at 08:41 PM.
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Old 11-29-2017, 04:52 PM   #10
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Default Re: Trucks, in Ogre

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Originally Posted by Mack_JB View Post
Other than twenty trucks, and I already have six of the MAN 10 ton models, I haven't decided further -- other than maybe twenty of one design for PE, and twenty of another for NAC. In which case, the MAN being German equipment now means PE later ...
Gotta say, the MAN 10-ton looks the best to me (if just a tad long), with the KamAZ looking the most like the ODE counter.
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