02-23-2011, 09:46 AM | #51 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Who actually uses the multiplicative Modifiers from Powers?
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02-23-2011, 02:00 PM | #52 | |
Join Date: Aug 2004
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Re: Who actually uses the multiplicative Modifiers from Powers?
Quote:
a: cost of the ability prior to applying enhancements b: cost of the ability prior to applying limitations c: final cost w: enhancements expressed as a percent to be added. x: limitations expressed as a percent to be subtracted, up to 80%. y: limitations in excess of 80% expressed as a percent to be subtracted, minimum 0%. If y is greater than or equal to w, then b = a; otherwise, b = a * (1 + w - y). Regardless, c = b * (1 - x). So if you have a 10-point trait (a = 10), +50% of enhancements (w = 0.5), and -50% of limitations (x = 0.5, y = 0.0), then b = 10 * (1 + 0.5 - 0.0) = 15, and c = 15 * (1 - 0.5) = 8. If you double the limitations to -100% (x = 0.8, y - 0.2), then b = 10 * (1 + 0.5 - 0.2) = 13, and c = 13 * (1 - 0.8) = 3. If you triple the limitations to -150% (x = 0.8, y = 0.7), then b = 10 (because 0.7 is greater than 0.5) and c = 10 * (1 - 0.8) = 2 points. No matter what, c will never, ever be less than a/5. |
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02-23-2011, 09:22 PM | #53 | |
Join Date: Dec 2009
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Re: Who actually uses the multiplicative Modifiers from Powers?
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I was thinking of many separate weapons, like tertiary batteries in Spaceships. The rules are pretty accurate for an HMG spraying at ROF: 30(a serial attack), or a shotgun with 30-pellet shot shells(a "split" attack? There's only one firing event), but they're pretty silly for 30 guns each firing once at the same target(a parallel attack). Area fire or suppression fire, sure, but not saturation fire. And yet 30 guys with ROF: 1 smallarms will still hit a lot more than 1 guy with a ROF: 30 smallarm. (This is also assuming you have the computing power to aim 30 guns at the same target in realtime.)
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02-23-2011, 09:26 PM | #54 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Who actually uses the multiplicative Modifiers from Powers?
The rapid-fire rules really shouldn't be used for this. Really each weapon should roll separately. For large numbers of guns (and thirty is probably big enough) you can just take the chance of one hitting and multiply it by the number of guns.
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02-23-2011, 10:57 PM | #55 |
Join Date: Dec 2009
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Re: Who actually uses the multiplicative Modifiers from Powers?
That's equivalent to dividing down Rcl, except the granularity is even worse :J (You can, of course, roll twice and multiply each by 4d+1, or the like.)
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If you must feed the troll, take it to PMs. "If it can't be turned off, it's not a feature." - Heuer's Razor Waiting For: Vehicle Design System
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affliction, enhancemens, limitations, multiplicative, multiplicative modifiers |
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