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10-12-2017, 01:53 PM | #1 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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Another infantry thread.
Not relating to rules or anything other than appearance. I know it's not truly canon, but I'd still like to see them 'jump' two hexes rather than walk ...walk for just one hex, jump jet on two.
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10-12-2017, 02:09 PM | #3 |
Join Date: Jan 2005
Location: Minnesota
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Re: Another infantry thread.
Yeah, that would be cool, but then we'd be giving up the squishy sound effects when walking through the swamp.
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10-12-2017, 03:43 PM | #5 |
Join Date: Jul 2014
Location: Pennsylvania
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Re: Another infantry thread.
Page 3 of OGRE Reinforcements shows the back/side view of two Combine infantry...all I see is enough hardware space on their tiny backpacks for the power supply for their weapon. No indication of a actual jump jet at all. Same with page 14, you get a side view, but no real indication of a jump jet at all.
I can give that all a fnordish hand wave and pretend they have them, or I can assume there are two sorts of infantry. Infantry (without jump capability) as shown in the mentioned artwork and Airbourne Infantry (with jump capability) as shown in previous artwork that you can actually see the jump jetpack...but that's just not right. So, I'll just have to fnord it...
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"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars |
10-12-2017, 04:47 PM | #6 |
President and EIC
Join Date: Jul 2004
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Re: Another infantry thread.
Art has varied, as art has a tendency to do when you don't sit on it very carefully. The intent is that regular infantry in Ogre can jump short distances. Clearly they cannot jump a whole hex, because they cannot jump over rivers or craters. But they spurn lesser obstacles beneath their rockety little boots.
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