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09-21-2019, 11:46 AM | #1 |
Join Date: Feb 2011
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Campaign Jam: Magic Vrs. Technology
This is a lot like the the previous [GAME] posts such as Cross-Dimensional Fantasy Milieu and other collaborative worldbuilding threads.
Magic and science are often depicted as opposing worldviews; sometimes as differing cosmologies, and sometimes as opposing factions. The purpose of this jam is to build a GURPS-compatable setting somewhere to the "opposing factions" side of the scale. The rules are simple: Answer one previous question, then ask one or two new questions. When you answer a question, consider previous answers to that and other questions. You can elaborate on the world fairly widely, so long as the additions make sense in light of the previous responses. You are encouraged to take ideas mentioned in previous answers and weave them into your answers. Most importantly, make sure the world we're building is a coherent place that is suitable for adventures. Your question(s) must be open-ended, and may or may not include an implied assertion about the world. It's recommended that your question expand on an idea established in any previous answer, but this is not needed so long as the question allows the next poster freedom. You may ask none, one, or two questions, (note the bold,) which can include clarifying grammatical questions under that heading. Question 1: How are the factions of magic and science opposed? Many small cabals in an otherwise neutral society? Two (or more) large political entities in open warfare? Are many independent nations dominated by one ideology, with a widespread underground following the opposite one? Or something different? Question 2: What is the TL? How evenly distributed is this tech level? Last edited by PTTG; 09-21-2019 at 04:47 PM. Reason: Added bolding for clarification |
09-21-2019, 01:09 PM | #2 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Campaign Jam: Magic Vrs. Technology
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Question 4: Is there a wide gap between TL and ETL? (ie is there a Niven's Law of Any sufficiently advanced magic is indistinguishable from technology." operating)
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09-21-2019, 04:36 PM | #3 | |
Join Date: Feb 2011
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Re: Campaign Jam: Magic Vrs. Technology
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Signumology, at least, has a few adherents in temples and monasteries, though they simply don't get the results that "secular" mages do. Some consider them a mere branch of magical studies at best, hucksters at worst. Nonetheless, they are distinctly independent of the larger magical field. Question 8: What are the differences between this world's geography and Earth's? |
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09-21-2019, 05:17 PM | #4 |
Join Date: Jul 2007
Location: West Virginia
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Re: Campaign Jam: Magic Vrs. Technology
Answer 8: This world's geography is a "Print the Legend" rework of Earth. Somewhere between magical realism and pulp adventure. A heightened reality stressing drama and adventure.
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Per Ardua Per Astra! Ancora Imparo |
09-21-2019, 03:14 PM | #5 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Campaign Jam: Magic Vrs. Technology
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09-21-2019, 03:29 PM | #6 | |
Join Date: Jul 2014
Location: New Zealand.
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Re: Campaign Jam: Magic Vrs. Technology
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Both magic and technology have a detrimental effect on the other. However the effects are quite different, magic wrecks havoc with technology at a local level, devices cease to function or are even destroyed in the presence of large enough magics. This requires a deliberate act on the part of the magic user and is not a mere byproduct of magic use. However the presence of sufficently advanced technology makes magic difficult in the extreme, indeed individuals who wish to become powerful users of magic limit their access to the benefits of technology. Question 5 Is there a middle ground that can be walked involving using both magic and technology? If so, is there a cost or detrimental effect for sitting on the fence?
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Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn |
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09-21-2019, 03:47 PM | #7 |
Join Date: Jul 2007
Location: West Virginia
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Re: Campaign Jam: Magic Vrs. Technology
Question 6: To what extent is the general population aware of the struggle?
Question 7: Which political and religious groups back which powers? Classical leftists and Marxists would back tech, but New Left types would plunk down for magic. Some churches see magic as diabolic, others see modernity as the greater threat. How do banks and bureaucracies see the opposing forces?
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Per Ardua Per Astra! Ancora Imparo |
09-23-2019, 06:03 PM | #8 | |
Join Date: Jul 2014
Location: New Zealand.
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Re: Campaign Jam: Magic Vrs. Technology
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Question 9 Are there any creature of magic, myth or legend that are routinely encountered by anyone in this world? Question 9A Are these creatures of magic, myth or legend their own distinct terrestrial races, or is there another mechanism behind them? (Such as, another realm, latent genetics expressed under specific circumstances etc)
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Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn |
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09-24-2019, 01:29 AM | #9 | |
Join Date: Feb 2011
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Re: Campaign Jam: Magic Vrs. Technology
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Weak ones whisper in a lonely ear. These small spirits might imprint on humans, being much like figures out of ghost stories. Nobody knows how many of them exist at an even lower level, their cognition barely more than a whispered phrase echoing in a cave, or a cold sensation that remains even on a summer's day. Many are moderate, communicative with others of their kind, and similar to humans in general capacity. The most powerful -- of these only a dozen are known -- are capable of creating illusions that influence thousands of people at once. No matter how powerful, however, no spirit can actually influence the physical world, only human minds. Question 10: Why do some Spirits side with technology users in secret? Last edited by PTTG; 09-25-2019 at 09:50 AM. |
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09-21-2019, 05:11 PM | #10 | ||
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Campaign Jam: Magic Vrs. Technology
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__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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campaign setting, game, jam, magic, technology |
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