07-21-2016, 07:27 PM | #21 |
Join Date: Dec 2012
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Re: Gaming disasters
What even more stupid is he claimed that only smart people can come up with conspiries. I even brought up that there are a lot of people who are..not smart who think up conspirices because of...mental issues but no he beleives that some smart peson just puts those ideas in there mind rather then the damaged human mind connecting things that don't really connect.
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07-22-2016, 04:11 AM | #22 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Gaming disasters
Reminds me of a GM that was both painfully arrogant and suffered low self esteem. It lead to some unexpected combinations of annoying behavior.
Conspiracies just mean more than one person working together out of sight of others. It doesn't require intricate multi-layered Illuminati level machinations to be a conspiracy. The 9/11 terroristic attack was a painfully simple and sadly effective conspiracy after all. Would he say that no conspiracists would fail to learn how to land when taking flying lessons like they did?
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
07-22-2016, 03:54 PM | #23 |
Join Date: Jul 2014
Location: New Zealand.
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Re: Gaming disasters
My worst disaster cost me a player. Moari player and a psuedo Spanish knight as a character. Completely blanked on the name for the character. In the end "George" was selected. The problem is when George is said in Spanish it is phoneticly almost identical to a moari racial slur . . .
Edit Just to be absolutely clear this was completely unintentional
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Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn Last edited by (E); 07-22-2016 at 05:00 PM. |
07-22-2016, 07:28 PM | #24 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Gaming disasters
Once in a game of what I guess is called free kriegspiel which we always called "tellstory", us player characters were various adventurers on a ship.
The fighter found the thief sleeping in the luggage area and went straight to attacking him on the assumption that he was only there to steal the stuff. There was nothing marking him as a thief, just a cat-person sleeping by the crates of various junk. First player-player interaction didn't really bode well. The ship got attacked by a kracken. For a few turns I and some of the other characters attacked its tentacles with our swords, but the monster eventually just smashed the ship. I woke up on a beach naked. The female mage or cleric (I don't remember which she was) was still fully clothed and her luggage washed up close to her, so she let me borrow one of her dresses. Being a ranger, I naturally went with a green one and I was the rugged kind of guy enough to shrug off any embarrassment over the affair. She wound up running into a tribe of halflings a little inland whose giant cauldron of soup wound up tipping over somehow. They said they wanted someone who was "strong for the pot" and she thought they meant they wanted someone strong to help them lift it; actually they wanted meat of a strong animal to eat, leading to them capturing and almost killing me when she pointed me out. I kept calm and everyone but her player immediately considered this a reasonable in-character misunderstanding as well as out of character. I demonstrated to these savages how to use baiting techniques to get progressively bigger fish, until they could work up to something even bigger and more muscly than me: sharks! Things went sour when one player reacted with offense to me taking a leadership role and giving out tasks to do to help us prepare for dealing with the giant snake that inhabited the island. He immediately ran off on his own and befriended a spider monkey, refusing to interact with any other PCs ever just because we didn't ask him if he wanted to join us as a party member when we saved him from being eaten by cannibals. Kept going for a bit but ultimately the end of the story is that we confronted the snake, he ate everyone except the female player character (getting to the loner guy before the confrontation), then she and the local tribesmen all ran away and sailed to a different island to live out the rest of their days.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
08-02-2016, 02:12 PM | #25 | |
☣
Join Date: Sep 2004
Location: Southeast NC
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Re: Gaming disasters
Quote:
Of course, that wasn't a GM problem, but just being in a genre I didn't care for.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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08-02-2016, 03:56 PM | #26 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Gaming disasters
Quote:
One of my least favorite problems ever, but I'm coming around to the idea that the hardest part of GMing is social.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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08-02-2016, 04:54 PM | #27 |
Join Date: Dec 2012
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Re: Gaming disasters
To blow off more steam about that one guy I keep complaining about, I remeber when he was a player with his immortal kitsune charecter, ooc he claimed that the lady of pain could not kill him......I know not everyone like the lady of pain complete invincibilty, but I think regardless we can all agree as a party of lv 1 charecter that sort of talk is just asking for trouble.
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08-02-2016, 06:03 PM | #28 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Gaming disasters
Her solution should be to send him to a stupidly large maze for 9,001 years.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
Tags |
bad experince, disasters, noflame, nopersonal. |
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