Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 03-26-2011, 12:42 PM   #21
Grouchy Chris
 
Grouchy Chris's Avatar
 
Join Date: Nov 2007
Location: The City of Subdued Excitement
Default Re: Inventing Languages in Settings

Quote:
Originally Posted by jason taylor View Post
It sounds more the reverse; having some knowledge of the culture and then using that to analyse word orgins. The writer knew already that eskimos come from a place where there is lots of snow.
Were you trying to reply to someone else? I wrote nothing about Eskimos or snow.
__________________
The GURPS Wiki has 581 articles and counting!
My blog, mainly about GURPS.
Grouchy Chris is offline   Reply With Quote
Old 03-26-2011, 12:56 PM   #22
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: Inventing Languages in Settings

Quote:
Originally Posted by Grouchy Chris View Post
Were you trying to reply to someone else? I wrote nothing about Eskimos or snow.
I assumed you were continuing the conversation twist that started with the Sapir-worf. That you were replying to whhs and I was replying to both of you.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is offline   Reply With Quote
Old 03-27-2011, 05:14 PM   #23
Not another shrubbery
 
Join Date: Aug 2004
Default [OT] This 'n thus

Quote:
Originally Posted by whswhs
That sort of yes/no equivalent is probably a recurrent path of semantic change. I've lately been seeing people online quoting a previously posted statement and saying "This." That looked really subliterate to me . . . until I reflected on the Romans saying "Sic" ["Thus"] in exactly the same type of situation.
Hah! Another title earned :)

"You insult me my friend... and yet, I am not offended."

That's not funny, that's [sic]
Not another shrubbery is offline   Reply With Quote
Old 03-30-2011, 09:04 AM   #24
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Inventing Languages in Settings

Quote:
Originally Posted by whswhs View Post
There's supposedly a standard creole grammar found in independently evolved languages around the world. For example, there are three markers of verb usage, respectively for "remembered rather than currently in effect" (past/pluperfect), "thought of rather than factual" (future/subjunctive), and "repetitive or constant": One creole apparently marks these with "bin," "go," and "stay." I bin play GURPS ten year, I go play GURPS all next year, I stay play GURPS in lot campaign. It may be a bit more stripped down than you were looking for, though.
I think I'm stealing this for my next Barbarian :)

When I play online, I have a lot of fun mauling the diction of my characters with Accented pronunciation of whatever language we're supposed to be pretending to speak. I play a lot of Barbarians, so I play a lot of characters with Accented languages :)

Ystava talks like... Jerry Lewis with a concussion really.
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Reply

Tags
fantasy, grammar, inventing, language, pidgin


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:15 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.