02-25-2011, 07:20 PM | #1 |
Join Date: Aug 2005
Location: Brisbane, Australia
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[Fantasy] Zoroastrian, is Water White or Black?
I'm hoping to use Zoroastrian magic from pg 227 of Fantasy in a game soon, but I hit a little snag.
Three colleges are missing from the list of which are White & which Black. Technological, Water and Weather. Tech should probably be neither (same as Gate) and all the Weather spells also belong to other colleges so dropping it is easy, but I'm not sure about the Water college. Black has 1 less whole college than White and 1 rather than 2 elemental colleges, so for game balance reasons it's probably supposed to be Black. Does that sound right? For that matter, does water magic sound more good or evil to people? Another small question, the Black spells explicitly include Protection and Warning, but only Illusion (rather than Illusion & Creation). Given that in general black magic is often supposed to be only about illusion and not reality that could be a deliberate exclusion. So should I split Illusion and Creation into Illusion(black) and Creation(white) or just make the whole college black? |
02-25-2011, 07:45 PM | #2 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Fantasy] Zoroastrian, is Water White or Black?
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02-25-2011, 07:45 PM | #3 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Fantasy] Zoroastrian, is Water White or Black?
I would go with water as black. It varies on Culture as life comes from water but water also represents cold, death and secrets. I am not a Zorastoran but I think Black is the best fit.
Truth is though if I were to use that I would likely just redo the whole system and break up spells differently. Edit It was pretty good for a quick breakdown and showing other options though. Last edited by Refplace; 02-25-2011 at 07:52 PM. Reason: Clarification |
02-25-2011, 08:03 PM | #4 |
Join Date: Aug 2005
Location: Brisbane, Australia
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Re: [Fantasy] Zoroastrian, is Water White or Black?
Two responses, both genuinely compelling and unfortunately contradictory.
I am now picturing a massive fight during the playtest of Fantasy over Water magic ending with "aargh, we'll just have to leave it out and hope no-one notices." sir_pudding's point about creation is also a good one, I'm convinced. Thanks guys, I may be still confused but at least it's on on a new and more informed level. |
02-25-2011, 08:12 PM | #5 | |
Join Date: Sep 2007
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Re: [Fantasy] Zoroastrian, is Water White or Black?
Where do those world-destroying flood stories come from?
Nevertheless, Wikipedia says: Quote:
Last edited by Anaraxes; 02-25-2011 at 09:45 PM. |
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02-25-2011, 08:24 PM | #6 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Fantasy] Zoroastrian, is Water White or Black?
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02-26-2011, 08:54 AM | #7 | |
Join Date: Aug 2004
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Re: [Fantasy] Zoroastrian, is Water White or Black?
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A simple solution might be to just ask Bill himself. |
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02-26-2011, 09:20 AM | #8 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Fantasy] Zoroastrian, is Water White or Black?
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As for Tech, I don't think it includes any spells that are appropriate to the Parthian Empire. I would just ignore it. Unless you're doing a modern-day Zoroastrian system, and then I would split it up by subcollege: Energy would be White, but Radiation would be Dark, I think. Bill Stoddard |
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02-26-2011, 11:59 AM | #9 | |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Re: [Fantasy] Zoroastrian, is Water White or Black?
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GURPS Fantasy actually gives stats to an aspect of Tiamat. It's a 1200-point terror that, among other things, floods the entire nearby area. |
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02-26-2011, 12:49 PM | #10 | |
Join Date: Aug 2004
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Re: [Fantasy] Zoroastrian, is Water White or Black?
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There ye go, gentlemen... straight from the horse's mouth, as it were. Now, place yer bets. :) |
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fantasy, magic |
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