12-07-2015, 09:42 AM | #721 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Report To The Stakeholders
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Phil Reed is out of town this week, so please don't take his silence as anything other than he's off somewhere relaxing and ignoring us for a few days. Trust me, we need his vacation almost as much as he does. :-)
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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12-07-2015, 11:19 AM | #722 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Report To The Stakeholders
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There may be some truth to that. To be entirely honest, nobody I know in my immediate or extended circles of RPG fandom here in Canada is a fan of the series. While the novels might sell briskly here, my purely anecdotal evidence is that the customers are largely non-gamers – and not only that, but the kinds of non-gamers who wouldn't set foot in a games shop to check out something to do with Discworld. The most rabid Discworld fans I know are in the convention-going SF&F community, who in these parts have a strong hate on for hobby games, regarding such games as at best a dilution of the pure blood of fiction and at worst as a cancer depriving proper fandom of lifeblood. It's a victim of the Nerd Wars.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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12-07-2015, 12:40 PM | #723 | |
Join Date: Aug 2004
Location: U.K.
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Re: Report To The Stakeholders
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Not all British Discworld fans go into games shops, of course, but at least one games shop I knew solved that last time round by sticking a large GURPS Discworld poster in the window. Anyway, that was the only RPG book of mine that got into a lot of regular bookstores. And Harrods. Come to think of it, the nearest thing to a hobby games shop in a lot of places these days would be a branch of Forbidden Planet, a literary/media SF chain, who usually have a reasonable shelf of games, including the odd RPG.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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12-07-2015, 02:00 PM | #724 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Report To The Stakeholders
The gaming vs. cinema vs. novels vs. comics vs. . . . debate splits differently in each market. There is no One True Way. Being very much a back-office kind of person who goes nowhere near budgets, printing, licenses, advertising, and other business elements that face the outside world, I am really in no place to make informed comments on distribution. However, my understanding is that for U.S. games companies, there's "U.S. distribution" and "everything else," and as the former accounts for the lion's share of sales, there's an inherent bias toward how that debate shakes out in U.S. fandom and, when it comes to licensed RPGs, toward U.S. media properties.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
12-07-2015, 02:30 PM | #725 |
Join Date: Jul 2006
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Re: Report To The Stakeholders
With a foot in the world of SJ Games and GURPS and a foot in the world of Classic D&D and the Old School Renaissance, I feel the folks around here can figure a way to move GURPS forward.
If a group of hobbyists can resurrect an all but dead set of games and return to life with new products being published and most importantly played. Then there is hope for GURPS given the nature of SJ Games and it's fan community. That with Print on the Demand, PDFs, the internet, tablets, virtual tabletops, there is a combination that will allow GURPS to thrive, grow and keep people happy. Based on my experience with other fan communities for other RPGs, GURPS has more than enough interest to do this. But... the reason for the OSR success is that people went ahead and did things. Lots of things, some good, some bad, some so so. The important thing is that they tried. And not that different products were tried but different ways of publishing products were tried, kickstarters, Print on Demand, web site sales, boxed sets, traditional publishing, etc , etc. Some worked, some didn't and some were spectacular failures, there were a few big successes, for most like myself, it was profitable. Certainly not Munchkin profitable or Pathfinder profitable but enough that it was worth the effort and pretty paid for my hobby for the past couple of years with a few dinners and extras for my family. I think one of the big questions facing the community and SJ Games. How can GURPS keep going when every hour of labor for SJ Games is better spent on Munchkin and board games. Especially considering that SJ Games is able to provides for the livelihood for a lot of people. Which is great for a game company. The only reason the OSR grew to any size is because today's tech allows use to profitably use our hobby time to turn a small profit. But there only a handful of OSR publishers I know of that actually make their livelihood from publishing. However are are dozens of publishers successfully employing their hobby time into tangible quality products (as well mediocre ones and poor ones). I don't have specific answers but if the goal is to have more GURPS products the means are there. The enthusiasm is there. But in the end it up to Steve Jackson and SJ Games to determine what they are comfortable with. I think if the present publishing channel is supported, we will have great quality products that are excellently designed but GURPS will be relegated as a niche of a niche within the industry and the hobby. That will be supplanted by other games within its own niche. |
12-07-2015, 03:29 PM | #726 |
Join Date: Aug 2005
Location: New Orleans, LA
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Re: Report To The Stakeholders
While I strongly favor a print on demand option for Gurps as it seems the best compromise for people who want physical books and people who like PDFs, I think (and this is just a guess) that SJ games might have print commitments to printers to get the prices they get on their other products. Their printers might see a shift to POD as a negative and might push back with higher printing prices for Munchkin...Though I don't know any of this for sure, I can't see why not go to a POD situation for Gurps otherwise? But like Sean Punch said, I'm not a business office guy.
Last edited by pestigor; 12-07-2015 at 03:34 PM. |
12-07-2015, 04:13 PM | #727 | ||
Join Date: Aug 2004
Location: U.K.
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Re: Report To The Stakeholders
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Building a relationship with an external POD specialist requires commitments on both sides, and could potentially tie SJGames to a single supplier in a field with still-evolving technology. Plus, POD printing is still not as good as traditional printing, to the trained and fussy eye, and SJGames has a perfectionist streak that may sometimes get out of hand.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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12-07-2015, 04:55 PM | #728 |
Join Date: Aug 2005
Location: New Orleans, LA
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Re: Report To The Stakeholders
Unfortunately, with regards to Gurps they might have to compromise something to keep it viable. I'd be willing to live with less to ensure the game stays viable but I might be in the minority in that respect.
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12-08-2015, 11:18 PM | #729 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Report To The Stakeholders
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Hard copy is less then it used to be, but we have a wide variety of PDFs and I feel the line has expanded.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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12-08-2015, 11:57 PM | #730 |
Join Date: Aug 2005
Location: New Orleans, LA
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Re: Report To The Stakeholders
While I might have been engaging in hyperbole when I said "viable" the tone in the report regarding Gurps didn't leave me with a good feeling for the future. I hope they can figure something out, I mean I believe SJ Games is still committed to Gurps, but it didn't even make the top 40...I'm putting a game together to run open to the public at the local shop (we still have these here in the states with varying degrees of success) and fighting my social anxiety at the same time. I mean what I said though, if a solution involves making do with less I'll still buy the product as long as the writing quality is what is not skimped on.
Last edited by pestigor; 12-08-2015 at 11:58 PM. Reason: clarification |
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