Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-11-2019, 10:50 PM   #18
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Hey total newby here

Quote:
Originally Posted by Turhan's Bey Company View Post
In re airplanes, Pyramid #3/53 has dogfighting rules derived from the chase rules in Action. I've somehow failed to own that issue, but Pulver wrote the article, so I assume it's good.
It seems plausibly good, at least. I only have one major gripe on a read, and it probably doesn't matter to the OP. (Changing homing missiles to a character skill attack roll is never okay!)

It's modification to the Action 2 rules, not a stand-alone ruleset, so it won't be usable without Action 2.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:17 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.