01-05-2011, 09:19 PM | #11 | |
Join Date: Jan 2011
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Re: Point cost for Armor Divisor on Melee Weapons
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Perhaps it's just me, but that seems unbalanced. |
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01-05-2011, 09:30 PM | #12 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Point cost for Armor Divisor on Melee Weapons
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Quote:
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01-05-2011, 09:40 PM | #13 |
Join Date: Jan 2011
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Re: Point cost for Armor Divisor on Melee Weapons
Ah UB... of course!
Thank you Sir Pudding, and thank you for the help on the necromantic power write up. |
01-05-2011, 09:46 PM | #14 | ||
Join Date: Jan 2010
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Re: Point cost for Armor Divisor on Melee Weapons
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Quote:
But consider that you could get a sword without spending any CP at all. |
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01-05-2011, 09:49 PM | #15 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Point cost for Armor Divisor on Melee Weapons
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01-06-2011, 02:30 AM | #16 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Point cost for Armor Divisor on Melee Weapons
Quote:
Example: Let's say your knight can do 1d+2 imp or 3d cut with his sword. The thrust is the equivalent of 1.6 dice of Impaling Attack (see the rules for partial dice on p. B61) which costs 1.6 x 8 = 13 points. The cutting attack costs 3 x 7 = 21 points. Thus, the impaling attack would be an Alternative Attack to the cutting attack -- so you would pay full price for the cutting attack [21] plus 1/5 the cost of the impaling attack [3], for a total of 24 points. Now, the above was just to determine what the price would be if it were an Innate Attack. Obviously, it isn't, but this tells us that the sword -- overall -- is the equivalent of a 24 point advantage. Right? So, now figure out what the value of the enhancement on that advantage would be. For example, if you wanted to add Armor Divisor (2) to the sword, that would be +50%. 50% of 24 points is 12 points, so you should pay 12 points to add that enhancement to your sword. Basically, this method is halfway between using Imbuement Skills (which are necessary if you can imbue any sword, not just the one) and outright buying the sword as an Innate Attack (which you shouldn't have to do -- paying cash is fine). It's a little complex, but it always produces a fair result for a character who can do this with just the one particular weapon.
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01-06-2011, 10:04 AM | #17 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Point cost for Armor Divisor on Melee Weapons
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Tags |
armor divisor, melee weapons, point cost, signature gear |
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