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Old 10-27-2012, 08:32 PM   #21
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Default Re: Horses Aren't Medieval Motorcycles

Poul Anderson's "On Thud and Blunder" should still be online; the SFWAA had it on their website a few years ago.
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Old 10-27-2012, 08:39 PM   #22
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Default Re: Horses Aren't Medieval Motorcycles

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Originally Posted by Kalzazz View Post
However, I can't keep a horse tucked in my carport and horses need stalls cleaned and such, so I currently have a motorcycle not a horse
You also can't keep a horse locked in a storage unit all winter and expect to get it running again in the spring with a couple of kicks.
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Old 10-27-2012, 09:43 PM   #23
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Default Re: Horses Aren't Medieval Motorcycles

I got rid of my kick start motorcycle and got one of those newfangled electric start ones . . . . . I don't like motorcycles half enough to deal with kickstarting
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Old 10-28-2012, 02:02 AM   #24
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Default Re: Horses Aren't Medieval Motorcycles

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I really need to get around to writing a horse supplement or Pyramid article for GURPS.
Yes, please. I'd prefer to see a supplement, but I'd settle for a Pyramid article.
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Old 10-28-2012, 04:16 AM   #25
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Default Re: Horses Aren't Medieval Motorcycles

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Yes, please. I'd prefer to see a supplement, but I'd settle for a Pyramid article.
GURPS Giddy Up, covering both real-world and fantasy mounts, like gryphons?
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Old 10-28-2012, 06:52 AM   #26
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Default Re: Horses Aren't Medieval Motorcycles

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I'm not horse-savvy enough to offer data, but horses (and deer, antelopes, etc) aren't built to run for long periods - just long enough to escape predators (who also aren't built to run for long periods, generally).
That's the key to persistence hunting, which may be something humans evolved specifically to do.

ETA: More generally, humans have exceptional endurance for mammals. It would not be unrealistic to give most other mammals (with the exception of creatures like wolves) Unfit or even Very Unfit. It may stretch our incredulity to give the cheetah Very Unfit, but it's not really strange when you think about it.
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Old 10-28-2012, 10:23 AM   #27
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Default Re: Horses Aren't Medieval Motorcycles

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GURPS Giddy Up, covering both real-world and fantasy mounts, like gryphons?
I was thinking GURPS Horses. The horse is the one animal I'd like to see taken out of a bestiary and given their own treatment. I want to see extended rules on breaking, training, and riding horses, as well as more on their feeding and care, cost, use as pack and draft animals and fighting mounts, and so on. If there are a few sidebars in there on how to extend these rules to elephants, dolphins, or gryphons, I won't mind, but primarily I want to hear about horses.
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Old 10-28-2012, 10:37 AM   #28
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Default Re: Horses Aren't Medieval Motorcycles

Actually I could see a "Human Partners" book, or series of small .PDFs covering horses, camels, dogs, sheep & goats, llamas, elephants and cattle. i.e. those animals that have been modified for human companionship/use. I would think that dogs and horses would rate the greatest treatment, while cats would be more of a foot note, if only because cats have not had the time and effort for such heavy specialization as other animals until recently, and most of that is to produce cosmetic changes, not functional ones. By the way, I say this as a cat person.
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Old 10-28-2012, 11:28 AM   #29
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Default Re: Horses Aren't Medieval Motorcycles

Cats would be the "Owning Humans" PDF.
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Old 10-28-2012, 12:08 PM   #30
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Default Re: Horses Aren't Medieval Motorcycles

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Originally Posted by Grouchy Chris View Post
I was thinking GURPS Horses. The horse is the one animal I'd like to see taken out of a bestiary and given their own treatment. I want to see extended rules on breaking, training, and riding horses, as well as more on their feeding and care, cost, use as pack and draft animals and fighting mounts, and so on. If there are a few sidebars in there on how to extend these rules to elephants, dolphins, or gryphons, I won't mind, but primarily I want to hear about horses.
Could work as a supplement in the Low Tech series?
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