01-15-2009, 05:00 PM | #71 | |
Join Date: Feb 2008
Location: Virginia
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Re: [Mass Combat] Statting a fantasy army
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elite bows: TS 4; F(4) multi-role infantry: TS 4; F (2) This is assuming of course, that the addition of F in levels only applies to units who originally were not trained for F. EDIT: whoops, the bows would actually be TS 6; F (6) for +200% (elite and fine equip) Last edited by Rabiddave; 01-15-2009 at 05:12 PM. |
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01-15-2009, 05:25 PM | #72 | |
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Location: Iceland*
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Re: [Mass Combat] Statting a fantasy army
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Look at the Medium Cavalry. That's essentially a cavalry unit fitted with missile weapons. Yet it doesn't cost twice or three times what the Light Cavalry costs (let alone the x4 that your suggestion would charge them!).
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01-15-2009, 05:42 PM | #73 | |
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Re: [Mass Combat] Statting a fantasy army
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Light or medium cavalry has traditionally been trained to be versatile because they don't necessarily perform all that well in a straight up fight. Prior to the stirrup (TL3) they would be butchered by infantry, and after the stirrup they can't stand up to heavy infantry. |
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01-15-2009, 05:56 PM | #74 | ||
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Location: Iceland*
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Re: [Mass Combat] Statting a fantasy army
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The men that make up that unit start as untrained recruit, same as any other. It doesn't make sense that just because Medium Cavalry appears in the list and a similar unit for infantry does not, that we should infer from that that training infantry similarly would cost much more. Quote:
What does one call early Republican Roman equites? They're hardly Heavy Cavalry, not having access to the kind of horses that real Heavy Cavalry uses to get TS 5, but neither were they Light Cavalry. Nor did they fight with volley fire or even have a lot a missile capability.
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01-15-2009, 06:18 PM | #75 | |
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Re: [Mass Combat] Statting a fantasy army
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I was assuming m. cav in TL3 where this element does simulate certain armies of the period well, such as Egyptian or Syrian cavalry. In this case they wouldn't fire volleys but would use hit and run tactics, fire and run away with superior speed, trying to entice the enemy to pursue into a trap. This type of cavalry wouldn't cost more to train because they generally fight without engaging, similar to bowmen. Heavy cavalry do the charges and the shock tactics. EDIT: just about the only thing light infantry is good for would be Recon, chasing down routed enemy, or quick raids against lightly armored/inexperienced elements likely to break from the fear of incoming horses. Last edited by Rabiddave; 01-15-2009 at 06:24 PM. |
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01-15-2009, 07:00 PM | #76 | ||||
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Re: [Mass Combat] Statting a fantasy army
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01-15-2009, 07:18 PM | #77 | |
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Re: [Mass Combat] Statting a fantasy army
I'd have identified equites as light cavalry, but that's based on Rome: Total War, not any historical reading.
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The closest infantry analogue to the horse archer/medium cav. conversion is light infantry/medium infantry. But there, the medium infantry is enormously cheaper rather than only slightly more cost effective. |
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01-15-2009, 07:24 PM | #78 | |
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Re: [Mass Combat] Statting a fantasy army
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01-15-2009, 08:14 PM | #79 |
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Location: Virginia
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Re: [Mass Combat] Statting a fantasy army
Icelander: Phew, well you've definately got me convinced there are some problems, at least with some of the descriptions.
I do think that the overall system seems very usable though, just with modifications to taste. It seems to me for instance, that cataphracts at TL2 and TL3 should be different because of innovations made (most notably stirrups) that allowed them to fight much more effectively from horseback. Thats why I suggested that I wouldn't use heavy cavalry to model them, just beefed up m. cav. (out of game, yes, they were certainly heavy cav. but there should be a distinction between these TLs for game terms). *oh yeah...I meant cav. earlier...for running down routed elements. Wish I had the PDF available now, I'd try to look for some real ways to modify the rules... Last edited by Rabiddave; 01-15-2009 at 08:19 PM. |
01-15-2009, 08:20 PM | #80 | |
Join Date: Jul 2008
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Re: [Mass Combat] Statting a fantasy army
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forgotten realms, mass combat |
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